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PT Boats: Knights of the Sea

Developer diary blog launched.

13 November 2009 ---, an independent internet-based publisher for superior war and strategy games and one of the internets largest wargaming communities, and Akella, one of Eastern Europe’s leading development and publishing houses, have just opened a dedicated Developer Diary blog for their upcoming “PT Boats: Knights of the Sea” naval simulation!

Said Martin van Balkom from “Many questions are reaching us from fans anticipating the title’s release, and the best way to respond to them all in detail is by a dedicated series of articles, touching upon many different aspects of the game, from various simulation effects and calculations such as ballistics, water and object physics, damage modeling and others, to the background and history of PT Boats.”

Direct link to the blog:

Official Game website:

The first entry in the Diary talks about Weapon ballistics, how they are handled in the game to achieve the best balance between realism and gameplay, and how the different types of weapons are treated in unique ways.

About the game

„PT Boats: Knights of the Sea“ is a full-blown naval simulation, and more: combining key elements of a strategic, tactical and action simulator, the game allows the player to control each crew member separately - or command whole groups of ships in a strategic layer! „PT Boats“ fully supports DirectX 10 and multi-core processors. System requirements and the recommended system configuration is listed below. „PT Boats: Knights of the Sea“ is currently in beta and localization stage and will be ready for release later this year, 2009. The english language version will be available in North America and Europe only from, via direct download or as a hardcopy with fully printed manual and DVD box by mail for $45 (plus S&H if applicable). A free demo will be available around the time of release as well. The official game site with more details about the game, screenshots, videos, discussion board and future announcements is located at

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