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Platinum's Inaba defends Metal Gear Rising: Revengeance

Kojima "took a gamble" on Bayonetta developer

Atsushi Inaba, the executive director of Platinum Games, has spoken out on Twitter to defend his company's involvement with new title Metal Gear Rising: Revengeance.

At the VGA awards it was announced that the Bayonetta developer had taken over production of the game from Kojima Productions.

"It seems there are some who wish to imply PlatinumGames was able to achieve what Kojima Productions could not -- interviewers among them," said Inaba.

"This notion is spurious. Clearly, we have not yet produced any results in the world of Metal Gear."

He defended the work of Kojima Productions, and accepted that the change of development team was a risk.

"The gap is immense. Mr. Kojima tossed his chips on our table, believing we could handle the task. In other words, he took a gamble."

As well as a new developer the game's title changed from Metal Gear Rising to Metal Gear Rising: Revengeance, but Inaba explains that this does not reflect changes to the game, and that the team was excited by both the lead character, Raiden, and the sword play concept.

"I know reaction to the new trailer is mixed. Yet I also believe our love and respect shines through," he continued.

Metal Gear Rising: Revengeance trailer

"It is my hope that you catch a glimpse of the future in the footage. In order to achieve that evolution, that future, we at PlatinumGames will continue to fight, shedding our own blood, sweat and tears."

Platinum developer Hideki Kamiya also took to Twitter to deny any personal involvement with the project.

" I said 100000000000000000000000000000000000000000000000000000000000000 times that I have nothing to do with Metal Gear Rising."

The game is due for release next year.

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Rachel Weber

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Rachel Weber has been with GamesIndustry since 2011 and specialises in news-writing and investigative journalism. She has more than five years of consumer experience, having previously worked for Future Publishing in the UK.

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