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Nintendo's David Yarnton

On the company's E3 showing, the threat from new motion technology and the launch of Wii Motion Plus

During Nintendo's E3 conference in Los Angeles, Nintendo revealed a number of new titles for the hardcore audience, as well as more casual focused product and a continued push for Wii Motion Plus.

Here, in an exclusive interview with GamesIndustry.biz, UK general manager David Yarnton discusses the show, the looming threat of motion control technology from rival manufacturers, and the sales expectations for the upcoming Wii Motion Plus launch.

GamesIndustry.biz How was your E3 press conference? Were you pleased with the showing and what early feedback have you had?
David Yarnton

I think the number of different products that we announced, enhanced with existing franchises that people know about, I think were really well received. The best thing about it is that a lot of our product is here and now. New Super Mario Bros Wii has gone down really well.

GamesIndustry.biz I thought it was quite subdued, but that may be the direction the business takes compared to other platform holders and software publishers. Nintendo has been on a different track for a while now...
David Yarnton

In comparison to where we've been criticised in the past I think we had a really good showing and a wide range of product. What people look at from Nintendo is things such as innovation and things that are a little bit different. With Metroid and Mario Galaxy 2, they may be what people would consider to be more traditional games, but taken to another level. Plus the Vitality Sensor is another way you can look at Nintendo being innovative compared to others. People are expecting new things all the time, something different or big, but it doesn't always happen that way.

The product we showed was covering a wide variety. Something else you could see was the third party product coming through. I'm blown away with some of the stuff Electronic Arts is doing, or Resident Evil for example. In the past we've been criticised for not having enough content out there but today we covered all the bases.

GamesIndustry.biz Does Nintendo still need a presence at E3? Out on the show floor there're DJs, guns, booth babes and this big in-your-face showmanship from the majority of publishers, but Nintendo is much more controlled, a lot calmer than other publishers.
David Yarnton

What really surprised me is that when you look at people playing, those traditional gamers are queueing to play Wii Sports Resort. They're looking at it because it's just great fun. I suppose you could say we're a much more visible company when people are playing our product. People are smiling with a big grin on their faces and moving around a lot more.

GamesIndustry.biz You showed off two new Mario titles and a new Metroid game today. Was that a conscious decision to tackle the criticism that Nintendo doesn't cater to its hardcore gaming fans like it used to?
David Yarnton

No, I don't think it was that. If you look at ongoing development a lot of these products are being developed but you can't necessarily announce them every year or every six months just because it's what people want. They want to know that you've got something new coming all the time. These products have been in development for a long time and it was the appropriate time to show them.

We've had the Wii out for some time now and developers have had the chance to work with dev kits and try and use all the features that we offer. We've got a big installed base, we've got a diversity of people playing our consoles so we need to reflect that with diverse product. Third parties are offering something different on the system now too, EA for example has gone from one extreme to another.

GamesIndustry.biz The talk of the show so far is motion control, with Microsoft and Sony showing their new technology. Obviously, Nintendo has been working with motion control for some time now, but what's your early reaction to these rival technologies?
David Yarnton

We can't really make a comment because we've not actually seen anything running here and now. We've got our product out there and we've had that out for a while. We haven't seen anything current from those guys to comment on it.

GamesIndustry.biz Are you concerned that with other systems offering motion control you lose one of the most distinctive and unique aspects of the Wii?
David Yarnton

We're looking at innovation all the time, as you saw with the Vitality Sensor that was shown briefly today. There are always things coming through that enable us to keep two steps ahead. On top of that we've got one or two other areas to compete with in other forms of entertainment.

One of the reasons why we have a lot of different products and offerings for different people is because we're competing for free time and entertainment time. Not just with videogames but movies and other entertainment. That's more what we're concerned with.

GamesIndustry.biz Is there a worry you might lose exclusive content now that your rivals are also offering motion control technology?
David Yarnton

We've got lots of exclusive content and obviously we have our own franchises and IP - you're not going to see Mario on any other console. Even on third party there's a lot of exclusive content so we're not worried about that.

GamesIndustry.biz You've got Wii Motion Plus launching this year. What impact are you expecting that to have on the sale of Wii hardware?
David Yarnton

Our sales of hardware are steady and we're enjoying a really strong installed base of over 50 million Wiis at the moment. When we do release new product what it does is give a bit of a new focus. There are people out there who might be surprised, who haven't thought of buying a Wii, but when they see something like this and the way it can enhance a golf game to bring it so close to the real thing, hopefully they'll buy the hardware. And with Wii Sports Resort using the Wii Motion Plus and looking at the types of games in that there's something there for everyone.

GamesIndustry.biz So what are the sales expectations for Wii Motion Plus in 2009?
David Yarnton

To some extent if you look at the installed base – I wouldn't say that every owner has four remotes – but potentially everyone who has a Wii should have a Wii Motion Plus, and potentially more than one. But we're not looking at it like that so much. When we work with an accessory like that we're not looking at the product itself so much as enabling the player to have a much better enhanced gaming experience. And that opens up more doors for developers to make the products so much better. We expect really good sales on it, but it's not the Wii Motion Plus that's the driving force, it's the software that goes with it.

GamesIndustry.biz Third party publishers are also bundling the Wii Motion Plus with their software - EA's next Tiger Woods and Ubisoft's Red Steel 2 – for example - what was the thinking behind that decision?
David Yarnton

What we want consumers to do is experience the difference, and they won't get that if they don't have the Wii Motion Plus. And hopefully consumers will come back to buy some more Wii Motion Plus to go with the rest of their Wiimotes.

GamesIndustry.biz There's the perception that third party games don't sell well on Nintendo platforms - is bundling the Wii Motion Plus peripheral an attempt to address that by helping to boost software sales for other publishers?
David Yarnton

No, it just happens that their products are out on the market before ours so we had to make sure the Wii Motion Plus is out there on the market. And we're selling it solus as well so we can make sure as many people as possible can experience it. And actually third party success on our platforms has been really good.

David Yarnton is general manager of Nintendo UK. Interview by Matt Martin.

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Matt Martin

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Matt Martin joined GamesIndustry in 2006 and was made editor of the site in 2008. With over ten years experience in journalism, he has written for multiple trade, consumer, contract and business-to-business publications in the games, retail and technology sectors.