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Nihilistic Software reforms as digital focused nStigate Games

No employee cuts as Call of Duty for PS Vita dev says goodbye to boxed product

Resistance: Burning Skies and Call of Duty: Black Ops Declassified developer Nihilistic Software is relaunching itself as nStigate Games and giving up boxed product development.

"There's no bigger cliché in the video game industry right now than to say that a studio is re-organising itself away from retail game development and toward the new challenges of downloadable and mobile games. Everyone knows retail sales are down, publishers are hurting, independent developers are suffering, blah blah blah," announced the company.

"With this in mind, Nihilistic is announcing today that (OMG!) we are re-organising our company after 14 years of working with retail boxed game development, and re-forming as nStigate Games, a new company focused on downloadable, on-line, and mobile games."

The statement is eager to point out that the reincarnation is taking place without any redundancies or debts, although it sounds as if some members of staff are planning their own departures.

"Over the next couple months we'll get leaner as some of our talent finds new homes, and emerge as a smaller and more focused company."

The company was founded in 1998 in California by a team of LucasArts Entertainment developers, and today has around 60 employees.

"Nihilistic will fade into the sunset the way it started; a collaboration of talented folks dedicated to transparency and respect for employees."

Author
Rachel Weber avatar

Rachel Weber

Senior Editor

Rachel Weber has been with GamesIndustry since 2011 and specialises in news-writing and investigative journalism. She has more than five years of consumer experience, having previously worked for Future Publishing in the UK.

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