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Microsoft adds unlocked framerate support to UWP

One of platform's more frequent complaints begins to be addressed as company promises "We're listening - and acting"

Microsoft's Universal Windows Platform has come under plenty of criticism, but the company wants users to know it has heard the complaints, and is responding to at least some of them. In a post on the DirectX developer blog today, Microsoft's Bryan Langley announced a handful of new features for UWP games and apps on Windows 10. Starting with an update later today, UWP will support unlocked frame rates.

"We're listening - and acting," Langley said. "As a direct response to your feedback, we're excited to announce the release today of new updates to Windows 10 that make gaming even better for game developers and gamers."

The update also includes support for AMD's Freesync and Nvidia's G-Sync, which could address screen tearing problems that might be introduced by the unlocked frame rate support. However, Langley noted that the unlocked framerate feature in the update won't work with laptops that have a combination of integrated graphics and a discrete GPU, calling it "a known issue" that will be fixed as soon as possible.

And while Microsoft may be listening to all the complaints about UWP, it won't be trying to address them all. Langley specifically noted that there are no plans to introduce a full-screen exclusive mode to UWP, saying that it would not provide any sort of performance boost due to the way Windows 10 and DirectX 12 games already work.

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Brendan Sinclair avatar

Brendan Sinclair

Managing Editor

Brendan joined GamesIndustry.biz in 2012. Based in Toronto, Ontario, he was previously senior news editor at GameSpot in the US.
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