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IL-2 Sturmovik: Birds of Prey

More info on the multiplayer modes.

Milton Keynes, 5th August 2009 – 505 Games, in collaboration with 1C Company, have today revealed more information on the multiplayer modes available in forthcoming World War II flight combat title, IL-2 Sturmovik: Birds of Prey. As well as boasting over 50 single player missions, the multiplayer experience featured in IL-2 delivers even more thrilling aerial combat action. IL-2 Sturmovik: Birds of Prey will be available from 4th September for Xbox 360, PS3, Nintendo DS and PSP.

The official website ( now hosts the new multiplayer trailer where allied and axis forces go head to head in ferocious aerial dog fights and bombing raids over war torn Europe. Also featured is an exclusive community update from Pavel Kulikov, Game Designer of the multiplayer modes and maps at Gaijin Entertainment in which he shares some behind the scenes stories from the making of IL-2 as well as tips to becoming a multiplayer ace. Details on the modes featured in the game are as follows:

Dog Fight

Dog fight is a traditional ‘free-for-all’ mode. After selecting initial game settings (number of players, difficulty level, planes available, game play map, time limit, points limits etc) players engage in aerial dogfights earning points for every downed enemy aircraft.

The winner is the first pilot to reach the point limit first or the pilot with the most points when the allotted time runs out.

Team Dog Fight

After selecting initial settings, players are divided into two teams. Like Dog fight, points are earned for every downed aircraft in the enemy’s team.

The winner is the team that reaches the point limit first or has the most points when the allotted time runs out.


Strike is a multiplayer mode where teams attempt to destroy as many of the enemy’s ground targets as possible, while defending their own. The winner is the team with either the most points when the timer runs out, the team that reaches the points limit first or the team who wipes out all of their opponent’s ground targets. Points are awarded for both aerial and ground targets, although ground targets are worth more points than those in the air.

Capture the Airfield

In Capture the Airfield, players attempt to capture and hold as many opposition airfields as possible. An airfield is considered captured once a player lands and spends a specified amount of time on the ground without being destroyed. All airfields in this mode being the game as neutral, so securing airfields quickly is crucial.

Each team is granted a specified number of team tickets at the beginning of the game. Each time a player respawns, one team ticket is used up. Once a team has no tickets left, it cannot return to the battlefield.

The team controlling the lowest number of airfields suffers a penalty of their ticket pool being depleted second by second. The bigger this disadvantage, the quicker the ticket pool is depleted.

The winner is the team that has the most tickets left either at the end of the match or when an enemy team loses all tickets and planes.

IL-2 Sturmovik: Birds of Prey gives you the chance to participate in the most famous confrontations of the era piloting fighters, battle planes or heavy bombers across a range of daring and action packed missions. There are 6 theatres of war in which to engage – The Battle of Britain, Stalingrad, Berlin, Sicily, the Battle of the Bulge and Korsun – representing the main airborne battles of World War II in Europe.

IL-2 Sturmovik: Birds of Prey will be published by 505 Games in collaboration with 1C Company on 4th September for Xbox 360, PS3, Nintendo DS and PSP. For all the latest information visit the official website at or follow us on Twitter


For more information please contact:

Mark Allen

505 Games Ltd.

+44 (0)1908 607772

About 505 Games

505 Games, headquartered in Milton Keynes is dedicated to the publishing and international distribution of full price, mid-range and budget computer and videogames in EMEA (Europe, Middle East and Africa) markets and Australia. The current portfolio includes the best selling games Cooking Mama, ArmA: Armed Assault, Bust-a-Move and Armored Core and covers all gaming platforms, including next generation consoles like Sony PlayStation® 3, Nintendo Wii™ and Microsoft Xbox 360™. For More information on 505 Games and its products please visit

About 1C Company

1C Company specializes in distribution, publishing and development of business, entertainment and educational software. Founded in 1991, 1C has become the largest publisher and distributor of computer and video games in Eastern and Central Europe. 1C Company is widely acknowledged as a game developer and has several internal studios. Internal developments of 1C include IL-2 Sturmovik series and Theatre of War. 1C Company works as a publisher and producer with over 30 independent development studios and has produced over 100 projects for PC and consoles including titles like Space Rangers, Soldiers: Heroes of World War II, Men of War, Perimeter, Fantasy Wars, Elven Legacy, Death to Spies, King’s Bounty: The Legend. For more information, please visit

About Gaijin Entertainment

Gaijin Entertainment specializes in creation of games for various platforms (PC/PS3/Xbox 360) and also gives much attention to technology-related research work which provides attraction and applicability to the company's solutions in changeable IT market conditions. At the moment Gaijin team is represented by six departments and over sixty highly qualified employees. The company's projects have received a range of mass media and game industry awards including a few Russian Game developers conference «Best simulator», «Best game for next-gen consoles» (IL-2 Sturmovik: Birds of Prey / PS3, X-box 360), «Best technologies» for Dagor Engine™ , «Best sound» and many more.

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