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How to get a job in the games industry

The Academy guides to finding games industry jobs in all sectors, from game design to journalism to games PR and more

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The games industry is a notoriously competitive sector and finding a job is no easy task, and the challenges will vary depending on which career path you want to follow. Whether design, programming, art, PR, marketing, QA or journalism, each discipline requires a different set of skills and a different approach.

To help you with your job search, you can choose to get in touch with specialist recruitment agencies, which are abundant in the games industry -- Aardvark Swift, Amiqus, Avatar Games, OPM Jobs, Datascope, Game Recruiter and Skillsearch, to name a few. And don't forget to have a look at our job board for the latest opportunities.

Take advantage of game conventions and industry events, as many of them run career fairs and portfolio reviews that will be invaluable tools in getting started. GDC has a Game Career Seminar, our own EGX has its Careers Bar, and Gamescom has a career center.

But it's not only the big events. Smaller events usually have booths from local universities offering relevant courses and career advice sessions. In the UK, the Yorkshire Games Festival has Career Surgeries for career advice, portfolio reviews and networking, while the Norwich Games Festival has a programme of free talks aimed at guiding people interested in working in the industry.

Working in the games industry

If you want to work in the games industry but you don't know where to start, the Academy can help you to find out which sector is right for you and how to land your first job. We'll be covering every key discipline in the games industry, from level design to games journalism, programming to marketing, and everything in between. If you'd like to get involved and talk to us about your niche in the industry, don't hesitate to get in touch by emailing

We've started our guide with some of the most popular career paths, but check this page regularly for updates as we cover more topics.

Games journalism

How to get a job in the games press

Games PR and marketing

How to get a job in games PR

How to get a job as a marketing director in games


How to get a job as a product manager

Game design

How to get a job in game design

How to get a job as a game UX designer

How to become a video game sound designer

How to get a job as a game level designer

Game testing

How to get a job as a video games tester

Artwork by Keywords Studios

Game art

How to get a job in game art

How to get a job as a technical artist

Community management

How to get a job as a community manager in games

Games writing

How to get a job as a games writer

How to get a job as a narrative director

Voice acting

How to become a voice actor for video games

Game production

How to get a job as a game producer

Creative direction

How to get a job as a creative director

Diversity and inclusion

How to get a job as a diversity and inclusion officer

Game programming

How to get a job as a game programmer

More Academy guides to Working in Games

Our guides to working in games cover various perspectives, from hiring to retention, to landing the job of your dream or creating the right company culture:

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Marie Dealessandri avatar
Marie Dealessandri: Marie joined in 2019 to head its Academy section. A journalist since 2012, she started in games in 2016. She can be found (rarely) tweeting @mariedeal, usually on a loop about Baldur’s Gate and the Dead Cells soundtrack. GI resident Moomins expert.
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