If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Ex-Wolfenstein, Bulletstorm devs forming new studio Neon Giant

Swedish developer already working on new project thanks to support of part-owner Goodbye Kansas

After successful work on Wolfenstein II: The New Colossusm, some of the games' former developers have launched a new studio: Neon Giant. With the support of investor Goodbye Kansas, Neon Giant will launch its new studio and web page in the coming days.

Neon Giant was founded by Tor Frick, Arcade Berg, Jonathan Heckley, and Erik Gloersen, a small team with some big credits. Between the four of them, they have worked on Wolfenstein, Bulletstorm, and Gears of War, and in total they boast over 70 years of development experience.

The team is already working on its first project, which design director Arcade Berg says they hope to be able to discuss soon. The backing from Goodbye Kansas enables the four to focus more closely on development rather than funding or outreach.

Goodbye Kansas provides funding as well as creative, technical, and business support to Swedish developers as they move from ideas to full game releases. Under Goodbye Kansas, Neon Giant joins other studios who have received or are currently receiving such support, including Tarhead, Palindrome Interactive, and Fall Damage.

"Neon Giant consists of a real dream team that not only has enormous experience, they also have an incredibly efficient working process," said Goodbye Kansas Game Invest CEO Per-Arne Luundberg.

"I usually explain that we first and foremost invest in people, no matter how promising their game projects in development are. Neon Giant is a perfect example of this, but they coincidently also have something great in the works - I'm convinced that their first release will be a milestone in Swedish game development."

Related topics
Author
Rebekah Valentine avatar

Rebekah Valentine

Senior Staff Writer

Rebekah arrived at GamesIndustry in 2018 after four years of freelance writing and editing across multiple gaming and tech sites. When she's not recreating video game foods in a real life kitchen, she's happily imagining herself as an Animal Crossing character.