Darmstadt, March 8th 2007 - Developers Stormregion and publisher 10TACLE STUDIOS today reveal the first screenshots and pictures from the cut scenes from "Codename Panzers: Cold War". The screenshots give an initial impression of the game and the performance of the completely reworked Gepard3 graphics engine. The new real-time strategy game from renowned Hungarian studio Stormregion is set in the early 50's and takes advantage of an unused and very interesting setting - the Cold War. The new episode in the "Codename Panzers" series will be distributed throughout Europe by Electronic Arts and is due to be released for the PC in the fourth quarter of 2007.
During the Cold War conflict, a period in which the differences of opinion between the Allied occupying forces and the Soviet Union become ever sharper, an airplane accident occurs over Tempelhof Airport during the Berlin Blockade, with grave consequences. The tragic collision of an American airplane carrying relief goods with a Russian fighter plane costs not only the lives of both crews, but also overstretches the already tense relations between the occupying forces. Under the command of the merciless Stalin, the Red Army has undergone a tremendous expansion at the end of the Second World War and has more-or-less been waiting for the right time to extend their territory to the West by attacking the NATO.
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About 10tacle studios AG
Listed in the General Standard of the Frankfurt Stock Exchange, 10tacle studios AG (security code number: TACL10) is one of Europe's leading independent developers and producers of high-end computer and video games. 10tacle studios AG ( www.10tacle.com) produces top-quality products that meet international development standards, and its product portfolio covers all relevant growth segments in the games market. In the first six months of 2006, the company reported a turnover increase to 12.71 million Euros (first six months of 2005: 1.8 million Euros). 10TACLE STUDIOS AG's adjusted EBITDA improved to 2.9 million Euros in the first six months of 2006 (first six months of 2005: 510,000 Euros). EBIT reached 2.3 million Euros, compared to 43,000 Euros in the year-ago period. Currently, more than 180 employees work for the Company at its headquarters in Darmstadt and the development sites in Darmstadt, Hanover, London, Charleroi, Bratislava and Singapore."
About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, the company develops, publishes, and distributes interactive software worldwide for videogame systems, personal computers and the Internet. Electronic Arts markets its products under four brand names: EA SPORTSTM, EATM, EA SPORTS BIGTM and POGOTM. In fiscal 2006, EA posted revenue of $2.95 billion and had 27 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.
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Stormregion is the premier Hungarian game software developer, specialized in 3D RTS games fully developed with in-house technology, based on the GEPARD 3D engine.
Following the massively entertaining "S.W.I.N.E.", the company went on to create "Codename: Panzers", a full-bred RTS set in the WWII epoch. An explosive mixture of fast-paced action and dazzling mocap cinematics, it was one of the top sellers of 2004 and received high praise from both customers and gaming journalists. In 2005 summer the standalone add-on for Codename Panzers launched and Stormregion successfully presented the playable demo of Rush for Berlin on the Games Convention. The company currently employs over sixty people, working on the next release (Q1 2006) Rush for Berlin. Stormregion plans to show its excellence in game development on next-gen console and handheld platforms as well.