If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Destroy All Humans vet launches mobile studio

Fourfire to focus on iOS and handheld, will donate portion of profits to charity

Matt Cox, a designer who worked on Scribblenauts and the Destroy All Humans franchise, has founded a new studio, Fourfire.

Led by Cox, who will take the role of creative director, the four-person team will focus on making iOS and handheld games for core and casual audiences.

"I want to take risks with genre-defining ideas," Cox said in a statement. "I love designing gameplay that can be fun in small spurts, but has the depth to hook my more hardcore gamer instincts."

Fourfire has also pledged to donate a percentage of its profits to non-profit organisations, including Charity: Water, which is dedicated to building wells for those without access to clean water.

"With the iPhone - and other popular handheld devices - the industry has witnessed a dramatic shift with how small teams can make quality titles with the right idea, execution and positioning," Cox added.

"We are a team of four gamers with the fire to make great games for everyone that have significance beyond the screen."

Fourfire's debut game, Sticky Bees, is in alpha phase.

Tagged With
Author
Matthew Handrahan avatar

Matthew Handrahan

Editor-in-Chief

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.