Capcom's recent financial reports have revealed that the company is planning to significantly increase its internal development team, adding 1,000 new members of staff by 2023.
"As of September 30, 2012, we had about 1,500 game developers," the publisher explained in its recent investors Q&A.
"Regarding our priorities, we will continue to allocate people to content development in the home video game sector while recruiting and training more people to create games in our mobile contents and PC online game sectors."
"Our goal is to increase the number of developers by 1,000 over the next 10 years"
"Our goal is to increase the number of developers by 1,000 over the next 10 years. We want to further improve the quality of our games by maintaining an internal game development team."
It explained that the aim was to increase the number of Capcom titles that were developed internally, and that this move away from outsourcing would balance out any spending on new staff.
Capcom also defended Resident Evil 6, which faired poorly with critics arguing that the game had still broken Capcom records for initial shipments, and that it was "too early" to tell what gamers through of the product. It also seemed confident it could hit its sale goal of 6 million units for the title.