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Black Prophecy

"Station walking" feature unveiled ahead of game's release.

Hamburg, March 10, 2010 – In anticipation of the launch of the final version of Black Prophecy, gamigo has ventured to give players a glimpse into the future of the space combat MMOG. The publisher has revealed a few details and images of the main feature of the first add-on, which is planned for the beginning of next year: station walking.

This feature will allow players to leave their spaceships and explore the lavishly-detailed space stations on their own two feet. The possibilities this features opens up are almost endless. Soon players no longer need to use menu windows to trade, receive mission briefings or mod their ships but can do so by interacting with NPCs - be it in a shady bar, the command center or in one of the massive hangars.

Another addition that will be introduced with station walking is the possibility for players to purchase an apartment in a space station and to decorate it with looted furnishings. This can serve as a quiet spot to find some solitude from the rush of space battles and as a place to hang out with friends. Clans will also be able to acquire apartments where clan members can meet and which will feature a variety of clan management tools.

Patrick Streppel, Executive Board Member at gamigo, said this: "Station walking is not just a feature a lot of fans of Black Prophecy will enjoy, it's almost like a second game. Being able to move their avatar outside their spaceships will allow players to identify more closely with their characters and will add a lot of new ways to interact - who knows what other possibilities will come in the future..."

More about station walking and other features of the add-on can be found on the official website soon. A selection of images can be downloaded now.

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About gamigo AG

gamigo AG, a wholly-owned subsidiary of Axel Springer AG, was founded in 2001 and has grown to become one of the leading publishers of free-to-play MMOGs in Europe. Since 2010, gamigo also publishes its games globally. A team of 100 employees works in the company headquarters in Hamburg and its branch office in New York City. The key to success is the emphasis on publishing high-quality games supervised by first-rate community management. The portfolio includes games from all ends of the gaming spectrum - from Facebook games and browser-based games to elaborate MMORPGs.  

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