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Babo:Invasion Combines Ultra Fast Team-Based Action with Competitive In-Game Map Making

San Francisco, CA, February 18, 2008 - HeadGames ( www.playheadgames.com), a game development outsourcing company, previewed a new multiplayer shooter game, called Babo:Invasion, at the Game Developers Conference today in San Francisco. Babo:Invasion is based on the original IP of the popular freeware multiplayer combat game Babo Violent 2 ( www.rndlabs.ca), considered by tens of thousands of players worldwide as one of the most fun, fastest-paced games in the multiplayer top-down shooter category. It has as been called "carnage on a stick" by Maximum PC Magazine and "a great game, originality, blisteringly quick firefights, and very fun gameplay" by GameHippo.

The new Babo:Invasion is a fast-paced multiplayer game where armed ball-like "Babos" navigate maze-like worlds in a free-for-all firefight or team-based combat. Its unique format is easy-to-learn, allows new players to jump into existing firefights for a quick hit any time, and provides fun, mayhem-filled action. The game offers an arcade-style single-player mode and the optional depth of multiplayer team and class-based gameplay. The new version also features top-down and chase cam views, new weapons, and lush 3-D environments. Multi-player Competitive Mapping, a first-of-its-kind game feature, supports the "Invasion" game mode, adding a major strategic and competitive element to gameplay.

Babo Violent 2 proved very popular because of its unique combination of easy-to-learn mechanics; fun, multiplayer mayhem; and the depth of team-based play options," states Scott Simpson, HeadGames Studio Director. "Players love the ability to jump into the action whenever they have a few minutes to get a quick hit of fun and adrenaline. Babo: Invasion takes those strengths to a new level."

The new Babo:Invasion will be released for PCs and consoles in 2008 through Playbrains and can be previewed at www.playbrains.com.

About HeadGames

HeadGames, a division of bitHeads, is the game-building partner that has helped Cryptologic, Fuel Industries, Adscape Media and others get new games and gaming technology to market faster. HeadGames' unique GameStream approach provides rapid deployment development teams, a proven methodology for building new games faster and a partnership model based a commitment to successful delivery. Millions of people around the globe play games and use software products that have been built by bitHeads. For more information visit www.playheadgames.com.

Media enquiries:

Scott Simpson

simpson@playheadgames.com

tel: +1 613-784-7317

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