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Australian games sector amasses AU$345.5m in revenue

New report also says 79% of game studios within the sector have less than 20 staffers

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The Australian games market has pulled in AU$345.5 million in revenue, up 21% year-on-year.

That's according to a new Australian Game Developer Survey from the Interactive Games and Entertainment Association (IGEA).

The Australian games industry has approximately 2,458 people working within it; the figure represents an increase of 17% year-on-year.

Regarding the gender breakdown of workers, the sector is 69% male, 26% female, and 5% transgender, non-binary, or gender diverse.

79% of game studios in the country have less than 20 staffers.

Additionally, 49% of game studios said that they receive some government funding, whereas 19% of gamer makers’ income and investments are derived from international businesses.

"With continued government support to ensure success in our industry, we will likely see our younger studios turn into veterans - like the 32% of Australian studios that are 10 years or older today. We even have 63% of studios planning on hiring over this financial year, creating 200+ new jobs," said IGEA CEO Ron Curry.

For more on the Australian games industry, you can read back our Australia Games Week, featuring interviews, data, and more.

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Jeffrey Rousseau avatar
Jeffrey Rousseau: Jeffrey joined GamesIndustry.biz in March 2021. Based in Florida, his work focused on the intersectionality of games and media. He enjoys reading, podcasts, staying informed, and learning how people are tackling issues.
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