Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Game Changers

Move, Natal, 3D, Blu-ray, Live - which technologies will define the console battlefield in the coming years?

The technology is expensive, certainly - even allowing for the price of a television upgrade, the glasses themselves are ridiculously pricey. For the next two years or so at least, 3D will remain firmly an early adopter technology. However, if Sony can get the technology in front of enough people - if the firm can actually get people experiencing 3D games - then it will reclaim the PS3's position as a powerful, cutting edge console, a position which has been done no favours by a litany of third-party games which simply don't look as good on Sony's hardware as they do on Microsoft's. 3D has the potential to create an extraordinary buzz around the PS3, even if it isn't something that most consumers will actually get up and running for a number of years - and for those that have seen it working, there's absolutely no question but that 3D is the future of games, even if it is something of a gimmick for films.

In terms of market differentiation, however, Microsoft still holds the most powerful card in this battle - Xbox Live. While Sony's PlayStation Network has improved greatly since the console's original launch, and being free to play is an advantage on many levels, it is still by far the inferior service. Live is a slick, well-considered and well designed service which adopts many of the principles of social networking to make the Xbox 360 into a compelling console - making the experience of playing even single-player games feel like more of a social event, and using people's friendships and relationships with other players to keep them "loyal" to the Xbox ecosystem.

This may merely be the battle for second place; it may even be the battle for second place in a console market that's rapidly being outpaced by nimble rivals in other areas of gaming. For Microsoft and Sony, however, and for the publishers and developers who thrive on their platforms, this is a serious battle over the shape of the future. Thus far, Sony has done little more than keep pace with Microsoft, but the first quarter figures change that - so while anyone describing 2010 as being "Sony's Year" is chancing their arm, Microsoft certainly needs to do more to demonstrate its vision for the coming years if it wants to stay ahead in this race.

Read this next

Rob Fahey avatar
Rob Fahey: Rob Fahey is a former editor of GamesIndustry.biz who spent several years living in Japan and probably still has a mint condition Dreamcast Samba de Amigo set.
Related topics