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Paradox removes "White Humans" Stellaris mod

"We expect our modders to help us keep the comment sections free of any racial slurs"

Paradox has killed a Stellaris mod called 'European Phenotype and Names Only (White Humans),' which, as you may have guessed, made all the humans in the game white with European names.

"We have a few rules of conduct that have been in effect for the better part of a decade where racial slurs, among other things, are not allowed. We interpreted this particular mod as breaking those rules of conduct, however it would appear that the comments surrounding the mod, rather than the mod itself, were the biggest problem," said COO Susana Meza Graham via Twitter.

"We welcome everyone to create all kind of mods for us as long as they comply with our rules of conduct and we expect our modders to help us keep the comment sections free of any racial slurs or other things that do not comply with these same codes."

The company also contacted Eurogamer with a statement:

"We shipped the game originally with an accurate representation of humans, that is to say diverse in both ethnicity and personality. We embrace the idea that players mod the game to best represent how they want to play, we do NOT however wish to enable discriminatory practices.

"We appreciate any inappropriate mods being brought to our attention and will take them down where necessary, we also encourage players to make use of the flagging function provided by Valve where needed."

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Latest comments (5)

Klaus Preisinger Freelance Writing 5 years ago
we do NOT however wish to enable discriminatory practices.
That is funny coming from a game in which you can ethnically cleanse your planet from any diversity you do not like. No joke, there really is a "purge" option in the game, with the following tool tip (from memory): This pop (ulation) is being systematically hunted and killed off. This process will be completed by [Date].

Make outer space great again.

Edited 1 times. Last edit by Klaus Preisinger on 25th May 2016 7:07am

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Alfonso Sexto Lead Tester, Ubisoft Germany5 years ago
@Klaus

I think there is a difference of what you do in a fictional game, and the real ideological background can of worms that a mod like this can potentially open. I think this is where their concerns are.
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Hugo Trepanier Senior Game Designer, Ludia5 years ago
I haven't played Stellaris but I can understand why people would prefer to play a game with characters that have easy to remember names. Personally, if the names are too alien-sounding purely for stylistic reasons I tend to forget who's who more easily, and I find this diminishes the experience.

Perhaps a better mod would have been to allow tweakable options, so players could choose to include a wider ethnic diversity. Or not.
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Show all comments (5)
Anthony Chan5 years ago
Again, if you read Reddit and other news outlets on this issue, the mod was actually removed after the maker updated the description with language that doesn't fit Paradox's ideals.

Paradox actually let the mod remain until the description changed. This lends credibility to Paradox's claim that they were in fact OK with the content of the mod, just not the subsequent agenda/overtone of the maker in his description.

And, as such, I have to agree with Paradox's course of action. Making a game world "all white" is actually fine by me and not discriminatory in any way. This is just ones way of telling the story and in technically one's creativity. However, to proudly label "no multiculturalism here" in the mod description AFTER the initial mod and description was posted; that to me is a bit off-base. The creator was better off playing dumb and creating a mod that just did exactly as it was titled (white humans only) and leave it as a true-to-heart mod with gaming creativity in mind. Add comments like that, and showing his ugly true colors, is always ill advised in our world - even if that is the real reason for the mod.
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Andrew Watson Tools Programmer 5 years ago
@Anthony
This is information that GI's article should've originally contained. Thanks for posting it.
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