85,000 Oculus Rift dev kits sold

Latest model has sold 25,000 since March

Despite the fact a consumer model is yet to be released, the Oculus Rift virtual reality headset has already sold 85,000 units.

The company revealed the figures to TechCrunch and broke them down into 60,000 sales or the original DK1 and 25,000 sales of the DK2 that went on sale on March 19. The kit currently costs $350.

In February Oculus VR was forced to halt production of the headsets after it struggled to source some of the key components.

"We never expected to sell so many development kits and VR only made this much progress with the community's support and enthusiasm," the company said of the shortage.

"Even though we never wanted to sell out, it's a good problem to have."

Related stories

Facebook pulls VR shooting demo from display at CPAC

"We regret that we failed to do so in the first place," says Facebook VP of VR

By Haydn Taylor

Oculus Start program aims to lighten the load for VR devs

Facebook-owned VR company is offering "access, support and savings" to thousands of developers

By Matthew Handrahan

Latest comments (2)

Greg Wilcox Creator, Destroy All Fanboys! 4 years ago
Hm. How many of those 85k sold are being made to make actual games and how many are just going to be in someone's collection of cool tech ideas they whip out to show "jealous" friends and fellow geeks? I guess we'll find out soon enough, right?
1Sign inorRegisterto rate and reply
Eric Leisy VR Production Designer, Nike4 years ago
I think it's safe to say a good portion are going to hobbyists. The DK2 being priced at $350 is pretty much priced to move, I believe, for anyone who has a real interest in VR. I pre-ordered the DK2 and have to say I'm quite eager to get it. I don't have plans of doing any serious development on it, other than just hacking around with it. There are a lot of experiences already available for the Rift and I'm super eager to play around with it.

We use the rift in some of our development projects at work, and I've used it, but I've still never had the chance to do any real PLAY with the damn thing yet. Can't wait to get this thing up and running.
0Sign inorRegisterto rate and reply

Sign in to contribute

Need an account? Register now.