Wii U's Miiverse won't connect with other social networks

No integration with Facebook or Twitter

Nintendo has confirmed to GamesIndustry International that its forthcoming social network Miiverse won't connect to other established networks such as Facebook or Twitter.

The company has finally embraced a clearer online strategy with its new console - Miiverse is integrated directly into the Wii U's system menu and games, allowing users to interact through text and video although it will be moderated with up to 30 minutes delay.

But Miiverse won't talk to other popular social networks such as Facebook and its 800 million users, restricting players' ability to share to a wider audience, although the long-term plan is to give users access to Miiverse from other devices such as 3DS, smartphones and PCs sometime after the launch of Wii U.

"What we have discussed so far... I think it is the other way around, from any devices in the future you will be able to access the Miiverse, from mobile phone or laptop," said Nintendo of Europe's Laurent Fischer. "You can check what's going on and even participate."

Rival console networks have at least allowed users to download specific social networking apps, but Fischer said Nintendo's policy is not to offer a service that is already available on multiple devices. "I have three devices permanently doing that already, what is our benefit to do so also?" he said.

Instead, Nintendo will offer basic functions of social services that Fischer admits are not revolutionary but he believes have so far been missing from the console gaming environment.

"On the Wii U we do have additional reasons for connecting, we talked about things like the video chat system, nothing revolutionary but it's going to be convenient, it's going to be easy.

"And the Miiverse is the one actually that I believe has a very unique feature which is we put ourselves in the situation of making sure the people you can communicate with they are somehow already in a kind of community. The community will be the Wii U owners, who will have this common interest for video games and our expectation about that is it's going to be a way to enhance the idea of sharing information on the video game."

There are multiple independent social networking tools and services for gamers already available, with third-party publishers also creating their own such as Ubisoft's U-Play. Fischer hopes the Miiverse community will grow through its love of games and also help game sales spread virally through recommendations.

"One thing that is very important to us is that somehow you could pick up information from people you trust, maybe on games that you wouldn't consider naturally. Because Miiverse will show you what are the topics or the games played at the moment within the community. And then you may have one interesting comment that will trigger your curiosity and then maybe you will get more information on that game and then at the end what is important to make sure people have different game play experiences. So considering a game that you wouldn't consider it's like enlarging your scope in terms of gaming, and that's the key point for us," he concluded.

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Latest comments (10)

Patrick Frost QA Project Monitor 9 years ago
So far the Miiverse is one of the most attractive elements of the Wii U's magic. It take twitter and filters out the irrelevant info, takes the video chat of lots of places (but popularly Skype), and has a kind of status update not to mention the idea of in game social aspects.

Let's hope that community that they want does develop properly :-)
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Rick Lopez Illustrator, Graphic Designer 9 years ago
Best of luck to Nintendo. I am quite interested in the WiiU. if they can offer it at a nice price, then it warrents a purchase even if its not the most powerful console. Nintendo has great IP going for it.
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Greg Wilcox Creator, Destroy All Fanboys! 9 years ago
It makes sense, as plenty of parents and families don't want their kids using any social networks that aren't 100% safe for their kids and yes, don't want them exposed to ads and other crap that's going to as for personal info to spread around like jam on a slice of toast. Kudos for Nintendo for sticking to their guns and not just seeing big user numbers and getting greedy thinking ALL of those 800 million folks want a Wii U (or would use it for what it's intended for)...
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Tim Carter Designer - Writer - Producer 9 years ago
Greg, that won't keep predators out of a social network.
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David Radd Senior Editor, IndustryGamers9 years ago
It has only a little bit to do with safety and almost everything to do with control. Nintendo likes controlling most every aspect on their platforms and doing things there own way - that's why Miiverse is designed the way it is. It's good that its use is not restricted simply to Nintendo platforms, but it remains to be seen if this is something that non-minors will want to use to communicate with each other.
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Aahahahah! Another self-stabbing move by Nintendo. "Who needs others' social networks" !?
Like, who needs a lo-spec tablet priced at 400 euros in the first place !? :)
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Nicholas Pantazis Senior Editor, VGChartz Ltd9 years ago
Yeah I really am OK with this. People seem to act like it's bad to not include Twitter and Facebook integration, but social network differentiation is absolutely a good thing. There's room for many social networks in this world, and I hope Miiverse is one of the successful ones.

@ Emanuele Er... I'm not sure you understand what this device is at all? It's not a tablet. It's a game system with a second screen (ala the Nintendo DS). If it WERE a tablet, the specs in the Wii U are quite a bit more powerful than those in an iPad... but it's not a tablet.
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Tony Johns9 years ago
I buy consoles for the games, but it is nice to see that people with common interests in similar games are able to be connected in a simpler and smarter fassion.

this might be a good thing not to go with facebook or twitter. You can reduce the ammount of needless information and focus on what matters the most, the games that people can share with each other.
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Greg Wilcox Creator, Destroy All Fanboys! 9 years ago
Tim, I wasn't necessarily talking about predators. A lot of parents know too much time is wasted on social networks in general (or have the idea that they're not so good for kids to be on for other reasons), so they just don't want their kids wrapped up in all that. Now sure, some of the not so safe to be around kids folk will have Wii U's as well, but I'm sure we won't see Nintendo's social area used for any crazy stuff (hopefully)
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@Nicholas - I guess I understand what the WiiU is pretty well, I'm a developer. It just offer slightly more interaction than an iPad with AppleTV - as of TODAY.
Specs aren't "WOW", IMO. As of now it looks similar to an Xbox360 - they also grabbed the "pro" controller from Microsoft...right !? :)
Considering Tablets and Smartphones are upgrading at a much higher pace their specs, Wii U will be passed with the next iPad release or so...which isn't generally good for the typical 4/5-years lifecycle of a console.
Again, Nintendo has put itself in a low-spec hardware limbo that's easy to reach for tablets and smartphones...and lightyears away from next gen stuff.
All in all, you can just f*ck around with Miis and Mario... they'd probably be better off with a series of old-style LCD pocket games from the 80's - if you remember those. :)
WRT social networking... as Google+ vastly demonstrated... 2 "big" social networks are too many already. No one went to the newest one because people have alreay build a parallel social life on Facebook...and that takes time!
The best you can do on a console is create your profile, take care of your points, scores, medals and so on, on it...and then share on your "real" social network of choice... that is, Facebook. (Twitter is out of scope as far as gaming is concerned...tweets are just good for screaming out loud high-scores and achievements).
What would really be appreciated is more Facebook dedicated integration from the console side. Maybe something realtime would be cool. The Miiverse sounds more like the whim of a cocky game designer - nothing more.
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