Sections

Japan formalises 'complete gacha' ban

Randomised item mechanic made illegal by Consumer Affairs Agency

Japan's Consumer Affairs Agency has formalised the ban on 'complete gacha' mechanics in video games - a move foreseen by several major social developers in the territory.

Complete gacha is an extension of the gacha mechanic, in which random items are produced, itself an evolution of the capsule toy machines common in Japan. Complete gacha requires players to accrue specific random items in this manner in order to obtain other, rare items.

This mechanic is often paired with micro-transaction costs for each random item and was deemed to be unfair. From July 1, any company selling a game utilising the mechanic will be subject to penalties, reports Andriasang.

This shouldn't cause a problem to the territory's major developers, who largely abandoned the system after the ministry first hinted at the ban just over a week ago.

Related stories

Pokémon Masters generates $33m revenue in first month

DeNA's Pokémon offering becomes second highest grossing Pokémon mobile game

By Haydn Taylor

Pokémon Masters made $26m in its first week

Sensor Tower data puts DenA's game far ahead of other Pokémon mobile games, but far behind Pokémon Go

By Matthew Handrahan

Latest comments

Sign in to contribute

Need an account? Register now.