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GT5 discs "are being stamped as we speak"

Yamauchi claims much-delayed racer is gold, but release date not given

Notoriously delayed PlayStation 3 driving sim Gran Turismo 5 appears to finally be complete.

Its discs "are being stamped as we speak", project lead Kazunori Yamauchi told Jalopnik.

Neither Polyphony Digital or Sony have given a final release date for the game, however. It was most recently due for release this week, but was pushed back until later "this holiday season" three weeks ago.

Gran Turismo 5 has been in development for six years, and was originally revealed at E3 2006. Last year, Polyphony claimed the budget had hit $60 million.

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Latest comments (14)

Stamped as in Stomped, this just in: GT5 delayed to 2015 :P

Seriously tho, can't wait!
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Terence Gage Freelance writer 8 years ago
I'll believe it when I see it.

Any votes on how many patches we're going to see on release day?! ;)
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Farhang Namdar Lead Game Designer Larian Studios 8 years ago
I hope they burn in hell for what they're doing to me and a lot of their fans, but they should release the game first before they burn :P
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Show all comments (14)
Patrick Frost QA Project Monitor 8 years ago
Terence, I'd wager at least 3 and they will take 3 hours to download. There is plenty of time for them to make a solid patch on this between print and release.
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Private Industry 8 years ago
Let`s wait and see until Sony announces a date. If it was delayed because they missed the manufacturing window as it was rumored then it would be plausible since now every big game should have been printed. The last big release is AC Brotherhood on the 16th so sure those discs are already finished.

All in all the delay was not so bad if it still comes out in December since that gave me a lot more money/time to spend on other games since I get the Signature Edition ^^
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Terence Gage Freelance writer 8 years ago
I'm still not sure if I'll be buying it, as I've never been a particular fan of the GT series or realistic racers in general. But whenever I see footage of it I start to feel tempted and shallow, because it's sooo pretty!
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Josef Brett Animator 8 years ago
Just because the discs are being stamped, doesn't guarentee they will use them...
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Jordan Woodward Level Designer, Rebellion Developments8 years ago
I can't wait! It's gonna be amazing and looks beautiful. Well worth 6 years of waiting.

I'm betting it was pushed back partly to be in better timing with christmas shopping though.
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Stephen Woollard Online Infrastructure Specialist, Electronic Arts8 years ago
GT5 discs "are being stamped as we speak"

Screenshot or it didn't happen...
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Private Industry 8 years ago
There is the screenshot of them being stamped

http://cache.gawker.com/assets/images/co...
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Josef Brett Animator 8 years ago
Awesome link Werner!
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Greg Wilcox Creator, Destroy All Fanboys! 8 years ago
Never could understand any whining about a game being delayed, as it's usually a good thing (usually). Hell, it's not as if Sony's going to SNEAK the game into shops as if it were a lousy weekend movie they don't want critics to go near or anything.

As for patches (and we go off-topic here, whee!), I really HATE this in console games and paradoxically, dislike it even more when reviewers savage a game (good or bad) BEFORE it gets patched, whereupon the lousy scores end up killing interest and sales before sinking the developer before they get a chance to make a not so hot game at least more playable.

Granted, there's no such thing as a PERFECT game (as in 100% bug-free), but it just stinks when you get some titles that won't even run out of the packaging without a proper patch or get games that could be better with a patch that NEED to be re-reviewed once the updates are installed. Hell, if it happens to PC games all the time it should be the same for consoles, now that we're seeing it all the time, right?
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Terence Gage Freelance writer 8 years ago
"As for patches (and we go off-topic here, whee!), I really HATE this in console games and paradoxically, dislike it even more when reviewers savage a game (good or bad) BEFORE it gets patched, whereupon the lousy scores end up killing interest and sales before sinking the developer before they get a chance to make a not so hot game at least more playable.

Granted, there's no such thing as a PERFECT game (as in 100% bug-free), but it just stinks when you get some titles that won't even run out of the packaging without a proper patch or get games that could be better with a patch that NEED to be re-reviewed once the updates are installed."

I disagree. I think reviewers should assess games in the state they launch; not everyone is online still, so these after-market fixes will not necessarily be available to all consumers. I think it is perfectly fair for reviewers to analyse how the game will play on launch, as for those people pre-ordering this is what they will be relying upon. If the game is bugged - sometimes fatally - such as with New Vegas, I think the reviewer is perfectly within their right to criticise the game for this reason.

Although I agree that re-reviewing games can be a very beneficial practice (I like how Eurogamer often does this with MMORPGs, for instance), it's not necessarily practical for all games that get significantly patched - which these days, seems to be a considerable number.

Edited 1 times. Last edit by Terence Gage on 4th November 2010 11:52am

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Greg Wilcox Creator, Destroy All Fanboys! 8 years ago
I didn't think New Vegas was "fatally" bugged, as I didn't keel over ONCE while playing, ha ha. At least the game RUNS. If I recall correctly, I believe the PS3 version of Prototype launched and actually required a patch in order to actually play the game (which must have been a corker for those who pre-ordered, took it back for a replacement and went home to find the same issue only to get a third copy and have the same thing happen again).

As for your disagreeing with me, well, we actually agree in the end. I was actually pointing out that oddball paradox and you filled in the rest. Unfortunately, it not only "has" to be acceptable thanks to so many games being rushed out the door, it's something that needs to be further addressed by publishers who need to find the best way to get players without access to Xbox Live, PSN or PC download sites fixes in a timely manner. I'd rather write up a short post that says "we got ---- in today, but it needs some MAJOR patching before we can review it fairly. For the moment, we'll hold off on a score, but here's a short list of what works and what doesn't. back with a complete review ones these issues are fixed."

Besides, who says a review HAS to come out on day one, two or even five? This rush to be the first to get something up in this hated era of patching again, isn't the best thing for those games that need fixes that will make them work as they were originally intended. As I noted, I'm not a fan of this, but it's not going away, so we need to adjust out critical perspective to at least respect a developer's intentions (as no one intends to make a buggy, unplayable mess of a game the last time I checked).

Yes, it's fair for a reviewer to point out a game needs to be patched, but one has to also acknowledge any game's good points while pointing out what needs to be fixed. Just slamming a game up and down in a review and telling people to never buy it really does no good unless it's a game where even patches won't save. Constructive criticism is always the best way to go, at least in my view. Of course, MAKE SURE YOUR GAME ACTUALLY WORKS BEFORE IT SHIPS is a no-brainer that sometimes gets gently nudged off the roof (he said, glaring at the DVD version of Jekyll & Hyde PC and a certain fantasy strategy game that got installed but won't run like it should and seems mighty unfinished, ugh).

I'm thinking some developers and/or publishers must KNOW a game is really buggy when that due date hits, but it seems they have no choice but to ship out. But if a buggy game HAS to ship out, they'd debetter have a team whipping out free disc-based patches (or hell, USB drives) to send to those who want to play the game they paid for and can't get online for whatever reason PLUS some sort of public announcement/crow eating memo that says "we screwed up, but we're going to make it better." I'd be willing to revisit any game where that happened.

As for MMO's they're all works in progress to some extent and trying to review one on launch day is always a lost cause even if the game is great. All it takes is one bad update or some area missed out on in the review and well...
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