"Almost all Worldwide Studios developers are researching how they can incorporate stereoscopic 3D technology into their games," claims network president Shuhei Yoshida.
Speaking to the official PlayStation website, Yoshida indicated that the response from all developers had "been great," but admitted that adding 3D technology to existing titles "is much more difficult to do as the game engine has already been developed and in most cases the development team has moved on to new titles."
SCE (Sony Computer Entertainment) Worldwide Studios includes a number of first party developers from around the world. Yoshida took over as head of the network in 2008, replacing interim president Kazuo Hirari following the departure of original boss Phil Harrison.
Developers include Bigbig Studios (Pursuit Force), Evolution Studios (MotorStorm), Media Molecule (LittleBigPlanet), SCE Cambridge Studio (MediEvil), SCE Liverpool Studio (wipEout) and SCE London Studio (SingStar) in the UK - as well as Killzone creators Guerrilla Games in The Netherlands.
In Japan the studios include Polyphony Digital (Gran Turismo), Clap Hanz (Everybody's Golf/Hot Shots Golf) and the expansive SCE Japan Studio, including Team ICO.
Finally, the US studios include Naughty Dog (Uncharted), Sony Bend (Syphon Filter), support developer SCE Foster City Studio, SCE San Diego Studio (MLB: The Show), SCE Santa Monica Studio (God of War) and Zipper Interactive (SOCOM).
Yoshida also indicated that the developer response to PlayStation Move had been very positive, suggesting that "they are happy and amazed at how well PlayStation Move works and how easy it is to incorporate the technology into already fully developed game engines."