LAS VEGAS – February 18, 2009 – Epic Games, Inc. today announced Phase 2 winners in its $1 Million Intel Make Something Unreal Contest. The competition rewards top mods created for Unreal Tournament 3 with cash and hardware prizes in four preliminary phases and a grand final judging. In this portion of the judging alone, a total of $70,000 in cash prizes will be distributed to mod authors who place each category.
“Intel is committed to unleashing developer innovation. The second phase of the $1 Million Intel Make Something Unreal Contest has delivered some of the most exciting and innovative Unreal Tournament 3 game mods ever,” said Elliot Garbus, vice president Intel Software and Services Group, general manager Visual Computing Software Division. “This contest is just one of the ways that Intel’s Visual Adrenaline developer program encourages developers and enthusiasts alike to get the most out of PC gameplay.”
The Phase 2 winning mods will be showcased at the 2009 Game Developers Conference in San Francisco at the Intel Lounge.
“Epic’s mod contest has provided benefits for both mod authors and the game industry alike,” said Mark Rein, vice president of Epic Games, Inc. “Past winners have gone on to ship commercial games using the Unreal Engine, and several former members of the Unreal mod community have found jobs either with Epic or with companies licensing the Unreal Engine.”
The Best Game Mod winners are recognized as follows:
First place: Prometheus by Rachel “Angel Mapper” Cordone and Prometheus Project
Second place: The Haunted by Michael Hegemann and The Haunted team
Third place: The Ball: Oztoc by Sjoerd “Hourences” De Jong and The Ball team
Fourth place: Angels Fall First: Planetstorm by Alex Drake and The Planetstorm Team
Fifth place: Snowreal by Michael Buettner
Winners of Best New Character or Customization Pack are:
First place: Xeno by Charles “EvilEngine” Jones
Second place: Egyptian Warlord Amenophis by David Hagemann
Third place: The Haunted by Michael Hegemann and The Haunted team
Fourth place: RuneStorm Crusader by Arn Reichart
Fifth place: RuneStorm Skeleton Minion Characters by Arn Reichart
Winners of Best New Vehicle are:
First place: XS Harpy by Jochem “Xyx” van 't Hull
Second place: Dispatcher by John Beswick
Third place: Sturm Gunship (ULA) by Alex Drake and The Planetstorm Team
Fourth place: Coda Horse by Nathan “Denrei” Aschenbach
Fifth place: Lav III by John Beswick
Winners of Best New Vehicle CTF Level are:
First place: Apex by Neil Hodges
Second place: TrainCrossing by Nathaniel Rossol
Third place: Defection_SE by Scott Coxhead
Fourth place: FrozenTomb by Robert Ghartley
Fifth place: Kelahf by Wael "cooloola" Ben Dhia
Winners of Best New Deathmatch or CTF Level are:
First place: SteamTemple by Thomas “Setheran” Browett
Second place: Arean by Daniel Diaz Gonzalez
Third place: Thor by Jesus Diaz Gonzalez
Fourth place: Worm by Claes "Nurb" Engdal
Fifth place: Dreary3 by Bryan Sparksman
Winners of Best New Warfare Level are:
First place: Flare by Thomas “Setheran” Browett
Second place: Tropico by Nick Donaldson
Third place: Meditation by Muhammad "MozI" Ahmed
Fourth place: RealGar by Opeyemi “Jayoplus” Ajayi
Fifth place: TanksForPlaying by Josh "CaptainSnarf" Turpen
Winners of Best Graphics in Map are:
First place: Tropico by Nick Donaldson
Second place: Worm by Claes "Nurb" Engdal
Third place: Krodan by Sjoerd "Hourences" De Jong
Fourth place: SteamTemple by Thomas “Setheran” Browett
Fifth place: Arean by Daniel Diaz Gonzalez
Winners of Best Use of Physics are:
First place: The Ball: Oztoc by Sjoerd “Hourences” De Jong and The Ball team
Second place: Cubes of Serenity by Anna Beck-Thomsen, Lawrence Johnson, Jens Hammerhøj, André Johansen, Martin Larsen, and Janusch Häring
Third place: CaptainSnarf's Modded Vehicles by Josh "CaptainSnarf" Turpen
Fourth place: XS Harpy by Jochem “Xyx” van 't Hull
Fifth place: Unreal Demolition 2 by Dan Weiss
Winners of Best Machinima are:
First place: DoubleKill - Episode 1 by David Tyner
Second place: Rebirth by Sergey Tomych
Epic will begin accepting submissions for Phase 3 of the $1 Million Intel Make Something Unreal Contest in April 2009, and the entry deadline for Phase 3 is May 15, 2009. Participation in previous phases is not required for eligibility in Phase 3. Visit www.makesomethingunreal.com for more details on the contest.
About the $1 Million Intel Make Something Unreal Contest
In the all-new $1 Million Intel Make Something Unreal Contet, aspiring game developers create modifications (“mods”) for the PC version of Unreal Tournament 3 in a range of categories including levels, characters, weapons, game types, tools, vehicles and more. Winnings exceed over $1 million in value, consisting of one coveted Unreal Engine 3 license as a grand prize in addition to other cash awards and prizes. The new “$1 Million Intel Make Something Unreal Contest” will be judged in four preliminary phases and a grand final. Judging began in June 2008 and will conclude, with the grand final prizes being awarded, in late 2009. For more information on the contest, visit www.makesomethingunreal.com.
Intel Software provides resources, technologies, products and services developers need to create innovative products and industry-leading software solutions designed to run best on Intel platforms. Intel helps PC gaming developers innovate through its Visual Adrenaline developer program. For more information, visit www.intel.com/software/visualadrenaline.
About Unreal Tournament 3
Published by Midway, Unreal Tournament 3 marks the return of the world's premiere first-person shooter to the PC, Xbox 360™ and PLAYSTATION®3. Unreal Tournament 3 unleashes the full power of Unreal Engine 3, taking graphics, gameplay and challenge to a whole new level. Players engage in intense battles with other human players online, or against Unreal artificial intelligence that sets the industry standard. With the most powerful futuristic weapons and vehicles available, this is FPS action at its best! More information about Unreal Tournament 3 can be found online at www.unrealtournament3.com.
About Unreal Engine 3
The award-winning Unreal Engine is known for cutting-edge graphics and its best-of-breed toolset. Unreal Engine 3 maintains those features while adding massive world support, multi-processor support, next-generation console optimizations, and one of the most mature tool pipelines in the industry. Unreal Engine 3's advanced toolset is designed specifically to accelerate developers' productivity for ultra-complex, next-generation content. Additional information on Unreal Engine can be obtained through the Unreal Technology Web site at www.unrealtechnology.com.
About Epic Games
Epic Games, Inc., based in Cary, NC and established in 1991, develops cutting-edge games and cross-platform game engine technology. The company has created multiple million-selling, award-winning titles in its "Unreal" series, most recently shipping "Unreal Tournament 3" for PC, PLAYSTATION®3 and Xbox 360®. Epic's breakthrough game, "Gears of War," sold 5 million copies and won over 30 Game of the Year awards. "Gears of War 2" was released on Nov. 7, 2008, and sold over 2 million units in its first weekend at retail. Epic's Unreal Engine 3 is the three-time consecutive winner of Game Developer magazine's Best Engine Front Line Award and this year's Hall of Fame inductee. Additional information about Epic can be obtained through the Epic Games Web site at www.epicgames.com.
Epic, Epic Games, Unreal, Unreal Tournament and Gears of War are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere. All other trademarks are the property of their respective owners.
Sr. Public Relations Manager
Epic Games, Inc.
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