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James Batchelor, Senior Editor

James Batchelor has been a journalist in the games industry since 2006, and joined GamesIndustry in 2016. He previously served as editor of Develop and deputy editor of MCV, and has managed industry events such as The Develop Awards and Interface conference.

Recent articles by James Batchelor

Uncharted 4 animator: Mass Effect shows "AAA games can't skimp on animation"

Jonathan Cooper also says abuse of female EA employee was "despicable"

By James Batchelor

Red Barrels made a mistake with Outlast 2 classification

Update: Australian Classification Board's refusal based on content never intended for game's final build

By James Batchelor

It all ads up: Why devs should be rewarding players that watch promotions

Applovin MD Johannes Heinze discusses the missed opportunities surrounding in-game ads in the mobile space

By James Batchelor

150 store closures planned at GameStop

Q4 sales decline and "aggressive" promotions from rival retailers prompt cuts

By James Batchelor

How to brush up your CV for the GamesIndustry.biz Careers Fair

Road to Rezzed: Developers, publishers and more offer advice on how to improve your chances of securing your next job

By James Batchelor

Digital retailer Chrono.gg secures $1m in funding

Store uses influencers to market its wares, sell ones game at a time

By James Batchelor

“Consumers at home are only part of the picture for VR”

Kuju's head of studios Brynley Gibson encourages developers to look beyond games when getting to grips with virtual and augmented reality

By James Batchelor

Psyonix disapproves of Rocket League gambling

Developer speaks out after betting platform Unikrn adds its hit title to line-up

By James Batchelor

Ubisoft addresses For Honor microtransaction concerns

Publisher "never had an intention" for players to unlock everything after consumers calculate $732 price tag

By James Batchelor

Improbable sponsors GamesIndustry.quiz

Free drink all night on behalf of Improbable with food also provided, as teams engage in battle of wits on March 31st near EGX Rezzed

By James Batchelor

Nintendo increasing US Switch shipments

GameStop confirms new stock inbound this week, although not enough for online sales

By James Batchelor

GamesIndustry.biz Careers Fair: Full UKIE Careers Bar schedule revealed

Speakers from Unity, Playground Games, Playtonic Games, Creative Assembly, Team17 and more to offer jobs advice at EGX Rezzed

By James Batchelor

BioWare: "Attacking individuals is never acceptable"

Mass Effect dev disputes false reports after woman is harrassed over Andromeda animations

By James Batchelor

"Mobile PR doesn't follow the same path as traditional gaming"

Premier's director of games Gareth Williams offers advice to studios looking to raise the profile of their mobile release

By James Batchelor

Australian political party promises $4m games development fund

The Greens plans to "level up Western Australia" after this week's state election

By James Batchelor

The state of education: Why UK universities are pushing for closer ties to the industry

Road to Rezzed: We speak to professors and lecturers about improving the current landscape for games-related degrees

By James Batchelor

GamesIndustry.quiz debuts this month

Have you signed up for our inaugural industry trivia contest? It will run alongside EGX Rezzed on March 31st

By James Batchelor

Dean Hall and Improbable have scrapped Ion

Neither DayZ creator nor SpatialOS firm working on space survival game

By James Batchelor

ZeptoLab publishing division now open to all

Cut The Rope developer takes the full leap into mobile publishing, promises “no submission is ignored”

By James Batchelor

Motiga lays off 15 staff

Redundancies made to “reduce burn rate” ahead of launch on Arc, mostly from business and operations teams

By James Batchelor

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