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Denis Dyack addresses "ugly" X-Men Destiny controversy

Denis Dyack addresses "ugly" X-Men Destiny controversy

Mon 20 May 2013 8:39am GMT / 4:39am EDT / 1:39am PDT
PublishingDevelopment

Video: "I've got to do something about this, because it's affecting me and it's affecting my colleagues at Precursor Games"

Silicon Knights

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siliconknights.com

Precursor Games' Denis Dyack has released a 30-minute video addressing the allegations made against him during his time as boss of Silicon Knights.

Dyack is currently working at Precursor Games on Shadow Of The Eternals - a crowd-funded spiritual successor to Eternal Darkness: Sanity's Requiem, the revered GameCube title that served as a founding stone for Silicon Knights' reputation.

However, a Kotaku article published last year has proved to be the source of great difficulty in generating interest for the game's Kickstarter campaign. The article contained a litany of allegations around Dyack's mismanagement of Silicon Knights and the development of X-Men: Destiny - including accusations that Dyack had mistreated employees and embezzled money from Activision.

"Despite our excitement [about Shadow Of The Eternals], and us wanting to move forward with me focusing on the creative, [the Kotaku article] keeps rearing its ugly head, that Paul Caporicci, our CEO, has asked me to address," Dyack said in the video

Dyack has claimed that his silence on the article was due to his belief that without, "a single credible source, and nothing could be verified, that nobody would believe this. I know the... accusations of me embezzling money from Activision and being terrible to people were not true, but I never really thought people would believe it."

"I've got to do something about this, because it's affecting me, it's affecting my colleagues at Precursor Games, and it's affecting the community that wants to see this game get made."

Silicon Knights finally closed its doors earlier this month, by which time Dyack was already working with Precursor. While the studio worked on a number of celebrated titles, its final years were scarred by controversy: in addition to the Kotaku article, the company lost a costly lawsuit with Epic Games, and was denied funding by the Canadian government.

7 Comments

Paul Wrider Director of Game Design, Disney Interactive Media Group

7 0 0.0
You intercepted it, or it was forwarded?

Posted:A year ago

#1

Richard Gardner Artist, Crytek

123 32 0.3
I'm interested to see how or if Kotaku will respond to this. Could we see them apologies or fight back? It feels like each side of the story is well worded or exaggerated. Putting two and two together it feels like nothing major really happened at Silicon Knights but its production environment might not have suited everyone.

Its typical to get the odd individual or group who might not gel well with a studio and they will rage and whine about it as they vent there frustration. But talking to the media about it is another thing entirely.

Posted:A year ago

#2

Paul Smith Dev

189 154 0.8
Gotta get those clicks!

Posted:A year ago

#3

Christian Allen Creative Director & Founder, Serellan LLC

3 2 0.7
Shouldn't GI contact Kotaku or the original author for comment?

Posted:A year ago

#4

Klaus Preisinger Freelance Writing

1,135 1,171 1.0
I doubt Kotaku will do anything. There is no law making them to publish Denis Dyack's point of view, so why undermine their own credibility?

For the most part, Denis Dyack was right when he went head to head with his loving forum community. What is his crime again? Oh yeah Too Human wasn't the second coming of Jesus Christ and he made a bad licensed game. Like that never happened to anybody before.

Posted:A year ago

#5

Christian Allen Creative Director & Founder, Serellan LLC

3 2 0.7
Not saying they should, just that it would be good journalism to contact them and ask for comment, and then note what their response was.

Posted:A year ago

#6

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