RALEIGH, N.C. – November 2, 2010 - XLOC, the leading provider of web-based global localization solutions for video games, announced today that President and Co-founder, Stephanie O’Malley Deming, will be speaking at the fourth annual IGDA Leadership Forum. Deming will give a presentation entitled “The Right Tool Makes Any Loc Job Easier,” and will speak of the critical importance of localization tools in the industry.. The speech will highlight how game companies are now using standardized localization tools and processes to ship global products more quickly, as well as the challenges developers and publishers have encountered and solutions on how to overcome these challenges.
In coordination with its Production SIG, the IGDA Leadership Forum will focus on new developments in game production and management. The 2010 event will continue in the format of years past with three tracks – Personal, Project, and Tools – that encompass a broad range of topics. The sessions will run in parallel time slots and will consist of a mix of lectures, panels and interactive workshop sessions. The 2009 event hosted more than 330 delegates from over 12 countries, including the UK, Finland, Sweden and Australia.
“I am very excited to continue my support of the IGDA by speaking at the Leadership Forum on behalf of XLOC, and look forward to sharing with my fellow colleagues about what it takes to produce successful game localizations,” said Deming. “This forum is a unique gathering of innovative industry leaders and will foster significant collaborations and partnerships to further advance the game industry.”
Stephanie is a software development producer, consultant and operations executive with over 15 years experience in worldwide, award-winning educational and entertainment products for companies including Activision, Electronic Arts, Lucas Arts, Capcom and 2K Games. She specializes in localizations and has successfully sim-shipped hundreds of language versions of high profile titles including the Guitar Hero™ series, Rock Band™ series, Call of Duty® series, and Tony Hawk™ series, among many others . Stephanie founded XLOC ( www.xloc.com), a company that offers web-based applications for easy localization management, and works as a production consultant for interactive game companies.
XLOC is the leading provider of web-based global localization management solutions for the international computer and video game industry, with more than 45 years of production, programming and development experience. XLOC offers organizational management systems that streamline localization processes and simplify the integration of localization into the development cycle. This process saves game developers and publishers significant time and money, and allows them to ship their international SKUs simultaneously across multiple game platforms and languages to realize the full potential of the global marketplace. XLOC solutions are compatible with all major 3D engine technologies, social networking games and vast MMO environments, and can be leveraged as stand-alone products or be combined with XLOC’s consulting and support services. Titles built using XLOC include Blur, League of Legends, the Call of Duty series , Warhammer Online and many more . To learn more, please visit www.xloc.com.
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