Montreal, Canada – March 30, 2011 – Audiokinetic Inc., the leading cross-platform audio solution provider for the video game industry, announces today the latest version of Wwise. Wwise 2011.1 introduces new features and enhancements, including support of portable systems such as iOS (iPhone and iPad) and previously announced Nintendo 3DS™.
“The video game industry is evolving, casual and social games are becoming a focus for more partners. This also implies making games available on a wider range of media and devices.” said Simon Ashby, VP of Product Strategy at Audiokinetic Inc.
In an effort to make Wwise accessible to a wide range of developers, Audiokinetic confirms a new pricing model for iOS projects. Developers will be able to license Wwise for $500 US. New public discussion forums will be made available to the community. Approved Nintendo 3DS developers that want to license Wwise will be able to purchase a license at $5,000 US. Additional details on our pricing are available on Audiokinetic’s web site.
Developers interested in getting access to Wwise on any platform including newly available iOS or Nintendo 3DS can contact us at email@example.com.
Audiokinetic provides powerful and flexible audio solutions for the video game industry. Wwise, our award winning, audio pipeline solution, is setting new standards in audio production. This cost-efficient middleware increases productivity and simplifies the development process, giving game developers the flexibility, toolsets, and workflow necessary to dramatically advance the gaming experience.
Audiokinetic is headquartered in Montreal, QC, Canada.
For additional information, please contact:
Tel: 514-499-9100 - ext 230