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Wideload Supports With Debut of Cyclomite

New Web Platform From GarageGames Attracts Industry's Top Indie Developer


Eugene, Oregon (October 10, 2007) -- Wideload Shorts, a division of Wideload Games, today announced its support of with the debut of its first title, Cyclomite. The game, which is releasing in early 2008 on, will be previewed for the first time at GarageGames' upcoming Independent Games Conference scheduled for October 10-11th in Eugene, Oregon, where Alex Seropian is the keynote speaker.

"The Wideload team is really looking forward to meeting with fellow developers and game enthusiasts and showing them the first Wideload Shorts game at this year's Independent Games Conference," said Scott Corley, Director for Wideload Shorts. "And, of course, we are looking forward to heckling Alex when he's giving his keynote." is the first web-based video game network and will provide original action games through standard web browsers. Cyclomite will be a debut title for the site, which will go live in January 2008. Gamers around the world can sign up now to get information on

"For InstantAction to succeed, we need to have the top Indie developers participating. So we are stoked to have Wideload bring us an original title," said Josh Williams, CEO of "We haven't stopped there. We expect other top developers to announce their support Instant Action in the coming months."

In Wideload Shorts' premier game, the player pilots the Cyclomite through relentless meteor storms in order to save the universe. During the fast-paced action, the player controls a multicolored Cyclomite ring in the center of their field, catching meteors as they fly toward the center of the storm. Two multiplayer modes expand on the fun of Cyclomite, with hundreds of co-operative multiplayer levels, and an intensely competitive versus multiplayer game!

About GarageGames

Located in Eugene, Oregon, GarageGames is the creator of (, a web platform for playing multiplayer action games in a browser. In 2007, the company received a majority investment by Barry Diller and InterActive Corp to bring InstantAction to market and fund web game development. GarageGames has been providing game development tools and technology at an affordable price since 2000. The company's flagship Torque Game Engine was the original technology behind the Tribes series of games, and has been used since to develop countless games on Windows, Mac, Linux, and Xbox 360, notable among which is GarageGames' own Marble Blast series of games.

About Wideload Shorts

Wideload Shorts is a division of Wideload Games. It was founded in 2007 to develop games that appeal to players who have grown up with games, but need games with a smaller time commitment to fit into their lives. Wideload Shorts will release its first game in late 2007, and already has several other single and multiplayer games in development for release in 2008. The company plans to support all electronic platforms (handheld, cell, and online) for distribution of its products.

Wideload PR Contact:

Susan Lusty

(206) 331-4659 PR Contact:

Bill Linn


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GamesIndustry International


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