Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Vicious Engine

Selected by Frozen Codebase for their XBLA title Zombie Wranglers and their WiiWare offering Fresco Beach.

MORRISVILLE, N.C. - August 14, 2008

Vicious Cycle Software announced today that Frozen Codebase is utilizing Vicious Engine, Vicious Cycle’s leading middleware solution, to power their upcoming Xbox LIVE® Arcade title, Zombie Wranglers, published by Sierra Online, WiiWare™ sandcastle building simulation Fresco Beach (working title) published by Konami, and a third unannounced game.

“After the positive experience with the Vicious Engine during the development of our earlier Xbox LIVE title, Elements of Destruction, we decided that it made great sense to use the middleware again for our three upcoming games,” said Ben Geisler, executive producer and president at Frozen Codebase. “So far the production processes for all titles have been smooth thanks to the powerful toolset offered by Vicious Cycle.”

“The creative staff at Frozen Codebase has really showcased the versatility of Vicious Engine through Zombie Wranglers and Fresco Beach,” said Eric Peterson, president and CEO of Vicious Cycle Software. “Vicious Engine offers a balance of flexibility and stability that is up to any task, from developing an action-survival comedy to a building simulation.”

Zombie Wranglers and Fresco Beach represent two latest entries in a growing list of diverse, genre-crossing titles that have been created using Vicious Engine. The adaptable, easy-to-learn middleware has been used to design games of every style, including adventure/platformer games like Dead Head Fred, best-selling Flushed Away, deeply-addictive casual fare like Puzzle Quest: Challenge of the Warlords™ for Wii™ home videogame system, PlayStation®2 computer entertainment system, and PSP® (PlayStation®Portable) system, and even instructional/educational titles like Discover Babylon and INNOV8.

Vicious Cycle Software recently announced a new version of the company’s proven game engine, Ve2. Ve2 offers a suite of new and improved features on Xbox 360® video game and entertainment system from Microsoft and PLAYSTATION®3 computer entertainment system, including an updated lighting engine, an animation blending component, and modern pixel shader technology, all optimized for current platforms. Ve2 will be widely available to developers in 2008, but the company is currently looking for early adopters who are interested in evaluating Ve2. Interested parties are encouraged to contact licensing@viciousengine.com.

More information about the Vicious Engine and Ve2 is available at www.viciousengine.com.

About Frozen Codebase

Frozen Codebase is a game development company based in Green Bay, Wisconsin. Founded by industry veteran Ben Geisler and backed by venture capital from NEW Capital Fund, Frozen Codebase began Xbox 360™ game production in early 2006 with a staff of industry veterans. Frozen Codebase shipped its first game, Screwjumper, in late 2007. Today the company is made up of multiple, agile teams and includes ex-members of Raven Software (Activision), Radical Entertainment (Vivendi), GarageGames, and others. Frozen Codebase is focusing on the casual and hardcore market and is authorized to work on PLAYSTATION®3, Xbox 360® and the Nintendo Wii™. More information about Frozen Codebase may be found at www.frozencodebase.com.

About Vicious Cycle Software

Vicious Cycle Software, Inc., based in Morrisville, NC, is a premier developer of interactive entertainment software across all platforms. Founded in 2000, the company blazed onto the gaming scene with its debut title Robotech: Battlecry and continues to create compelling titles for all age groups based on licensed and original content. Vicious Cycle is the developer and licensor of the Vicious Engine, a comprehensive and fully portable middleware solution for personal computers, consoles, and handheld systems. Recently, the company announced Vicious Engine 2 (Ve2) which offers a suite of new and improved game development features on the Xbox 360® video game and entertainment system from Microsoft and the PLAYSTATION®3 computer entertainment system. For more information, please visit the company's web sites at www.viciouscycleinc.com and www.viciousengine.com. Vicious Cycle is a D3Publisher development studio.

About Konami

Konami is a leading developer, publisher and manufacturer of electronic entertainment properties. Konami's titles include the popular franchises Metal Gear Solid®, Silent Hill®, DanceDanceRevolution® and Castlevania®, among other top sellers. The latest information about Konami can be found on the Web at www.konami.com. KONAMI CORPORATION is a publicly traded company based in Tokyo, Japan with subsidiary offices, Konami Digital Entertainment Co., Ltd. in Tokyo, Japan, Konami Digital Entertainment, Inc. in the United States and Konami Digital Entertainment GmbH in Frankfurt, Germany. KONAMI CORPORATION is traded in the United States on the New York Stock Exchange under the ticker symbol KNM. Details of the products published by Konami can be found at www.konami.com.

KONAMI is a registered trademark of KONAMI CORPORATION.

Rannie Yoo, TriplePoint

415-955-8521

rannie@triplepointpr.com

Read this next

GamesIndustry International avatar
GamesIndustry International: GamesIndustry International is the world's leading games industry website, incorporating GamesIndustry.biz and IndustryGamers.com.