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Unigine

Team sought to develop Linux game; free engine license to be won.

Tomsk, Russia - November 25, 2010 -  Unigine Corp. announced a competition to support Linux game development. It will give a free license for its top-notch  Unigine engine to an experienced team willing to work on a Linux native game.

Competition Rules

A team is welcomed to participate in the competition if it meets the following criteria:

It has released a 3D game or has one in development Team members are experienced in Linux software development It is ready to develop a native Linux 3D game

Submissions (with links to released games, team background info and contacts) are to be sent to licensing@unigine.com. The competition comes to a close on December, 10.

The winner team will get a free binary license on Unigine engine for a single project on PC platform (Windows / Linux) with full access to  technical support and updates.

The teams that will take the 2nd and the 3rd place are granted huge discounts on  licensing Unigine.

The Idea

"I have been using Linux for over than 10 years now and find it a really great platform with a steadily growing market share on desktops. What we see, however, is though this niche market is open to conquer, it severely lacks high-quality 3D games with up-to-date visuals. We are eager to contribute to filling in the gap and boost up Linux game development. 

From the very beginning Unigine engine aimed and has been supporting Linux, not to mention our CTO (Alexander Zaprjagaev) is also an experienced Linux developer. Moreover, our internal team is currently working on a cross-platform  OilRush game that natively supports Linux. On top of it, we have a bunch of benchmarks (Heaven, Tropics, Sanctuary) released previously for this platform. 

That being said, we want to help the seasoned and skillful team to jump-start a Linux game project by providing them with world-class technology completely for free", commented Denis Shergin, CEO of Unigine Corp.

Unigine Engine

Unigine™ is a cross-platform (Windows / Linux / PlayStation 3) real-time 3D engine, which unleashes the ultimate power for creating interactive virtual worlds (both modern games and virtual reality systems).

The engine is a complete out-of-the box solution:

Photorealistic 3D render Powerful physics module Object-oriented scripting system Full-featured GUI module Sound subsystem A set of flexible tools

High scalability of Unigine engine is ensured by the efficient and well-architected framework supporting multi-core systems. It allows to successfully develop  various VR projects and multi-platform games of various genres on its base.

Unigine engine also powers a well-known  Heaven Benchmark, which made a big name by showcasing the hottest DirectX 11 technologies with the breathtaking art content.

PS: Xmas season is drawing near so we are slashing all the base prices for licensing Unigine engine:  see the updated pricelist.

About Unigine Corp.

Unigine Corp. is an international company focused on top-notch real-time 3D solutions. The development studio is located in Tomsk, Russia. Main activity of Unigine Corp. is development of Unigine™, a cross-platform engine for virtual 3D worlds. Since the project start in 2004, it attracts attention of different companies and groups of independent developers, because Unigine is always on the cutting edge of real-time 3D visualization and physics simulation technologies.

Unigine Corp. is a registered developer of Advanced Micro Devices, Inc. (previously ATI Technologies Inc.), NVIDIA Corporation and Creative Labs Inc. Being a registered developer the company works closely with hardware vendors in order to provide the best level of performance and stability of its products. The company also has a license to develop tools and middleware for PLAYSTATION®3 platform.

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