Ubisoft and AGEIA Join Forces to Re-Ignite Game Innovation
Game publishing giant chooses AGEIA hardware-accelerated physics technologies to power next-generation titles
MOUNTAIN VIEW, Calif. - March 08, 2005 - AGEIATM Technologies, Inc., a company dedicated to delivering pervasive interactive reality to next-generation games, announced today that it has signed an agreement with Ubisoft, one of the world's largest video game publishers, to provide technology for Ubisoft's next-generation game titles.
AGEIA's PhysXTM chip creates an entirely new category of processor, the Physics Processing Unit (PPU), which represents the next milestone in the evolution of game acceleration hardware. AGEIA's NovodeXTM Physics SDK is uniquely equipped for this revolution in hardware-accelerated physics. NovodeX is the only multi-threaded physics API that will unleash the power of multiprocessor systems.
"The Ubisoft creative team thrives on working with the most advanced technology available, which drives both our creativity and our passion for making state-of-the-art games," said Yves Guillemot, Ubisoft's President and CEO.
Ubisoft is home to the second-largest creative team in the games industry and has developed some of the most successful interactive games in the world, including Tom Clancy's Splinter Cell, Tom Clancy's Rainbow Six, and Prince of Persia.
"It is exciting to see our technology embraced by a company with the stature of Ubisoft," said Manju Hegde, CEO and co-founder of AGEIA. "Together with Ubisoft, we are determined to re-ignite the passion and creativity of game developers, enabling them to integrate dramatic game play and develop totally immersive environments."
AGEIATM Technologies, Inc. is a fabless semiconductor company dedicated to delivering pervasive interactive reality to next-generation games. Its flagship product, the PhysXTM chip, is the world's first dedicated Physics Processing Unit (PPU) - a completely new hardware category that bridges the gap between static virtual worlds and responsive physical reality. The PhysX chip allows developers to use active physics-based environments for a more life-like entertainment experience. For more information visit www.ageia.com.
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide. It is the fastest growing company in the videogame industry and has grown considerably through its strong and diversified line-up of products and partnerships. Ubisoft has offices in 21 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge videogame titles to consumers. Ubisoft generated revenue of € 508 million for the 2003-2004 fiscal year, an increase of 22.5% over the previous fiscal year at constant exchange rates. To learn more, please visit www.ubisoftgroup.com.
Kim Stowe, 408-839-8750, firstname.lastname@example.org