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Torque for Wii

Providing the gubbins behind Protöthea, Ubisoft's first WiiWare title.

For Immediate Release

Eugene, OR, May 8, 2008 -- Torque for Wii, GarageGames' game engine for the Wii, has been selected by Sabarasa and Ubisoft for their exclusive WiiWare launch title. Protöthea is a 3D top-down vertical scrolling shooter game that puts players in complete control of a last-generation spaceship via the Wii Remote and Nunchuk. The easy-to-play game offers a new take on a classic game style while mixing genres and utilizing the full capabilities of the Wii system, from graphics to controls.

"With Torque for Wii we were able to transfer our experience with a solid and reliable engine we already worked with to a totally new platform with ease, " said Xavier Amado, Lead Programmer on Protöthea. "Torque's engine features and toolset really sped up our development and allowed us to focus on and tune Protöthea's gameplay."

Protöthea is the first Torque for Wii game to go gold on WiiWare. First unveiled at the Nintendo Developer Conference in June 2007, Torque for Wii features extensible Wii Remote support, Wii optimized skinned mesh rendering, compressed texture, interior support, and hardware blending for terrain textures. Developers will also find a powerful WYSIWYG tool chain for designers, scripting language support, a comprehensive Lot Check compliance component, and Wii graphics and audio abstraction layers.

"Working with Sabarasa from a very early stage to further optimize Torque for Wii has been a huge benefit for the engine technology." said Brett Seyler, VP Business Development at GarageGames. "Protöthea represents the kind of game we want to empower developers to make with Torque. Getting the game in that WiiWare launch window is a big achievement for Sabarasa and Ubisoft."

GarageGames provides Torque for Wii licensing for developers with no term limits on development and a zero-royalty, flat-fee structure. Heavily discounted license pricing is available for games targeting the WiiWare downloadable service, versus those aiming for disc-based retail delivery. GarageGames claims more than a dozen titles in development for the Wii using Torque.

For more information regarding the Torque for Wii license, please contact GarageGames at 541-345-3040 or

About GarageGames

GarageGames is located in Eugene, Oregon and on the web at As the makers of Torque Game Builder, Torque Game Engine, Torque Game Engine Advanced, and Torque X, they have been providing game development tools and technology at an affordable price since 2000. The Torque Technologies line of game engines have been used since to develop hits such as Marble Blast Ultra, Fallen Empire: Legions, Penny Arcade Adventures, Screwjumper, and countless other titles on Windows, Mac, Linux, Nintendo Wii, Xbox 360, and GarageGames' own InstantAction web-based gaming service.

About Ubisoft

Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has offices in 25 countries and sales in 55 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. For the 2007-08 fiscal year Ubisoft generated sales of 928 million Euros. To learn more, please visit

Protothea is © 2008 Sabarasa Digital Builders UTE. All Rights Reserved. Published and distributed by Ubisoft Entertainment under license from Sabarasa Digital Builders UTE.

GarageGames, Inc.

245 W 5th Ave

Eugene, OR 97401



Brett Seyler


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GamesIndustry International


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