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The Club

Title: The Club

Developer: Bizarre Creations

Format: XB360, PS3, PC

Genre: Arcade Action Shooter

Release date: TBC

The Club mixes the best elements from action shooters with arcade accessibility, the pace of racing games and a story structure based on fighting games. Players will choose from a selection of characters to fight in a shadowy underground blood-sport controlled by faceless, obscenely wealthy and influential elite - The Club. Each character has their own reason for risking their life to "beat" The Club. Some are driven by greed, some are driven by a higher purpose, and some are driven by pure insane bloodlust.

LOCATION BACKGROUND

PRISON CELLS: The crumbling tomb-like Newhaven Federal Penitentiary lies in a remote region of one of the less glamorous Rustbelt states. Built in the 1920's, during the Prohibition era, it soon became home to more than two thousand of the country's most notorious criminals and gangsters. The prison's monolithic architecture, brutal wardens and reputation for being almost escape-proof soon earned it the nickname of 'The Citadel'.

The Citadel finally fell in the 1970's. A savage race war among rival gangs of inmates erupted into a full-blown prison riot, leaving the prisoners in charge of the place and holding hostage more than twenty members of staff. An orgy of looting and violence lasted for three days inside the prison walls, rumours that some of the hostages had been executed finally provoking the authorities to send in the National Guard. Dozens of prisoners and most of the remaining hostages were killed in the ensuing gun battle with the trigger-happy National Guardsmen.

The riot and the gun battle didn't destroy the Citadel, but their aftermath did. A Congressional investigation into the disaster ordered the place closed down. The town of Newhaven, whose economy was based almost entirely around the prison, died with it. Hardly anyone noticed when a large corporation - a corporation owned by a member of The Club - bought the place cheaply from the federal government. Fewer still cared that the corporation's stated plans to demolish most of the place and redevelop it into a research facility devoted to alternative eco-friendly energy sources don't yet seem to have been acted on.

The Club own the Citadel now and soon the prison will once more ring with the sounds of the screams an gunfire as men hunt each other through its corridors and cellblocks.

For more information on The Club and other SEGA titles please visit www.sega-europe.com. For assets please visit www.sega-press.com.

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