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The Chronicles of Spellborn

An update on PvP servers, the fame system and classes.

Berlin, 2008/09/11: During the Games Convention in Leipzig, the Dutch developer already informed media representatives about some changes in specific gameplay features of The Chronicles of Spellborn. The ambitious fantasy online-roleplaying game will be released with two different ruleset types of servers. Besides previously announced PvE Servers, Spellborn NV has now decided to also provide special PvP servers to make Player-versus-Player combat an integral part of the game. Moreover the developer will significantly increase the amount of fame rewarded by killing hostile humanoid or animal NPCs and renamed the sub-class "Furyhammer" as "Adept" .

On the PvP servers, all regions will be enabled for PvP at the exception of Hawksmouth, Aldenvault (being the starting areas) and the major cities. An extension of that PvP immunity to villages will be subject to feedback from the current closed beta tests. Spellborn NV has already implemented a PvP cave in Aldenvault for all types of servers, purely designed for PvP, where players can engage in fights at low level. Other caves and mines where players can gather resources will remain PvP and free-for-all areas for both PvP and PvE flagged servers as well. Generally, the final PvP rules are currently tested on the beta servers and will be adjusted depending on the feedback from the beta community.

Another change has been concluded concerning "fame", also known as "experience" in other MMOs. Most of the fame is rewarded by questing in Spellborn, but killing mobs can also grant players some points. The developers decided to increase the amount of fame rewarded by killing mobs significantly. In the previous state, fame given by mobs was very low. It is still considerably lower than the amount given by quests, but now, it's possible to gain the missing points to level up in a shorter amount of time. Moreover, if players help a friend with quests, they will now have an additional reward besides loot. It is possible to level up from 1 to 50 by killing mobs, but quests still reward the player with lot more fame and thus, remains the best and fastest way to develop the character in The Chronicles of Spellborn.

Another change relates to the warrior sub-class named "Furyhammer". Throughout the development process, this discipline underwent several changes in its Lore and related game mechanics, which in the end did not match the general feel and lore of the class anymore. To rectify it, Furyhammer's name was replaced by the able, agile warrior sub-class called "Adept". Players will find many more information about these changes online after the relaunch of the official website in the course of September.

In the meantime, an FAQ about all the aforementioned changes is available on www.tcos.com, where interested fantasy adventurers can still register for the beta tests.

What Lies Hidden, Must Be Found

In The Chronicles of Spellborn players enter an impressive online game world containing scenic landscapes, majestic cities and the remnants of a shattered world. Alone or with a party of friends, PC adventurers step into a fantasy realm consisting of varied shards: habitable pieces of the destroyed world floating in the magical Deadspell Storm. Those who want to prevail in the involving combat of The Chronicles of Spellborn need to apply their mighty arsenal of skills actively with mouse and keyboard. Battles with bloodthirsty creatures, intelligent hostile factions and other human opponents in Player vs. Player battles are waiting. An innovative and tactically challenging combat system with third-person shooter-like controls and a unique rotating Skill Deck provides a breath of fresh air amidst the more traditional MMORPGs. Thanks to a largely extended Unreal Engine 2.5, The Chronicles of Spellborn boasts stunning 3D graphics, spectacular effects and countless elaborate details. More information, images, videos and a beta registration-form can be found on the official website: www.tcos.com

About Spellborn NV

Spellborn NV is a computer games developer based in the Netherlands. From its humble web-solution beginnings, it has grown into a MMORPG development studio belonging to the top of the Dutch games industry. With a team of over 50 game designers and programmers Spellborn NV has developed 'The Chronicles of Spellborn' over a period of more than three years.

About Frogster Interactive Pictures AG

As a holding with different shares in the computergames industry, the Frogster Interactive Pictures AG based in Berlin is focusing on the growth sector of Massively Multiplayer Online Games. The company licenses, operates und markets different online games in the German speaking market and internationally. Its Korean joint venture Frogster Studios Co. Ltd. based in Seoul develops MMO games and markets their own as well as licensed virtual worlds in Asia. At their headquarter in Berlin and in Rheine and Seoul, the Frogster group employs more than 80 staff members in the fields of marketing, community management, customer support, IT, web design, web development, sales and administration. Internet: www.frogster-interactive.de



Spellborn NV

Pierre-Yves Deslandes

PR Manager

Gevers Deynootweg 93

NL-2586 BK Den Haag

The Netherlands

Phone +31 (70) 3389104

Fax +31 (70) 3389106

E-Mail pdeslandes@tcos.com

Publisher German Version and Asia

Frogster Interactive Pictures AG

Axel Schmidt

PR Manager

Bleibtreustr. 38

D-10623 Berlin


Phone +49 (0) 30 - 28 47 01 -44

Fax +49 (0) 30 - 28 47 01 -11

E-Mail aschmidt@frogster-ip.de

Publisher North-America

Acclaim Games Inc.

David Jun

Brand Manager

9595 Wilshire Boulevard Suite 900

Beverly Hills, CA 90212


Phone +1 (310) 728-6563

E-Mail david@acclaim.com

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