Berlin, 28/10/2010: The members of the castanics tribe are marked by a dark past. As such, the castanics are among the most mysterious people in the world of TERA. The slayer class, in contrast, is known for their deadly quickness. The members of this close combat class never take to the battlefields of TERA without their broadswords. In a spotlight Frogster is now releasing information about the tribes and classes from the upcoming online RPG: castanics and slayer.
Race feature: Castanics
Small in stature with reddish skin, sharp horns, and long ears, castanics possess an indomitable will that belies their devilish appearance. They have more hair color variety than any other race, although their most common hair color is white. Independent and self-sufficient, castanics tend to rely upon their innate individual strengths. They are cunning, strong, and agile, and make great scouts and spies. Since the fall of their god during the Divine War, castanics have suffered prejudice and oppression. Like the high elves, they have a dark history, and the castanic inclination toward fierce independence and dark humor makes many uneasy around them. Still, castanics are an integral part of the federation, valued, if uneasy, allies.
Class feature: Slayer
Slayers use mighty broadswords to sweep their enemies from the field. They prefer the mobility of light leather armor, but their weapons are implements of overwhelming brute force rather than speed or precision. The weight of the broadsword slows their attacks, but when they connect, they deal great amounts of damage. Slayers’ ability to strike from behind make them useful for helping allies who are surrounded by enemies. The slayer's strong Whirlwind attack has several times the power of its basic attack and cuts down enemies on all sides. In order for Whirlwind to do its full damage, the slayer must spend 1.5 seconds “casting” the attack uninterrupted. The cast time might seem like a downside, but the high damage more than makes up for it! A useful attack to use on foes directly in front of the slayer, Trip Attack does high damage with an 8-second cooldown. This skill has a “cast” time of 1.6 seconds, similar to Whirlwind, but if executed it has a great chance of knocking down the slayer's target. For more information visit: www.Tera-Europe.com.
TERA – Action meets MMO
TERA ’s impressive, highly detailed virtual world of triple-A quality awaits thousands of players. Completely developed using Unreal Engine 3, TERA broadly surpasses other current MMORPG titles with breathtaking 3D environments, thrilling graphics, and spectacular effects. The seamless architecture of the game world, including open dungeons and massive cities, guarantees a smooth and fluent gaming experience without the interruption and frustration of long loading times. TERA offers a vast range of character customization possibilities with six races and eight character classes to choose from.
TERA ’s dynamic real-time combat system engages players in battle considerably more actively than conventional MMORPGs. In the massive fantasy world of TERA , success in dodging and blocking enemy attacks is not solely determined by statistics as it is in rival titles. Rather, using the mouse and keyboard or a game controller, players actively control their character’s movements. Thanks to sensitive collision detection, online adventurers in group combat actively keep their opponents at bay, for example using sword and shield. Teamwork is essential as players try to save their fragile home from the horrors that threaten its very existence. TERA is set to be released in 2011 and will be based on a subscription model.
About Bluehole Studio
Headquartered in Seoul, South Korea, Bluehole Studio, Inc. aspires to become the preeminent global MMORPG developer through its unwavering belief in its people and its core values. Bluehole formed in 2007 with an intense focus on attracting pioneers and innovators with a shared vision to create the next flagship MMORPG for the global market. The studio’s inaugural title, TERA, is scheduled to launch in Korea in 2010 and features a dynamic battle system, next-generation graphics, and a gamer-centric community experience. For more information, visit bluehole.net/eng.
Frogster – We take you to a new world!
The Berlin based Frogster Interactive Pictures AG, listed on the stock exchange, has focused on the growth sector of massively multiplayer online games (MMOGs) at an early stage already. The company licenses, markets and operates its virtual worlds for millions of players in Europe, Asia and North America. In Europe its subsidiary Frogster Online Gaming GmbH is taking care of the operating business of the Frogster group. Founded in 2006 and based in Seoul, the Korean joint venture Frogster Asia Co. Ltd. markets and operates virtual worlds in Asia. Frogster America Inc., based in San Francisco, was founded in January of 2009 and markets and operates MMO games in North America. At their offices in Berlin, Seoul and San Francisco, the Frogster group employs more than 200 staff members in the fields of game development, licensing, IT, web design and web development, product management, marketing, PR, web publishing, community management, customer support, hosting, sales, billing and finance/administration. In the year 2008, Frogster won the “Landmark in the Land of Ideas”, a competition under the patronage of the German President. Additional information is available at: www.frogster.de
Frogster Online Gaming GmbH
PR Manager Europe
T +49 (0) 30 - 28 47 01 -42
F +49 (0) 30 - 28 47 01 -11