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Supreme Ruler 2020: Global Crisis

Latest developer diary entry covers Battle Groups.

NEW YORK, November 18th 2008— Paradox Interactive has today posted the third in an ongoing series of Supreme Ruler 2020: Global Crisis developer diaries with this latest entry from Daxon Flynn, Game Designer at BattleGoat Studios, discussing the management of military units and the introduction of Battle Groups.

In the following excerpt, Daxon elaborates on the reasoning behind introducing Battle Groups to Global Crisis;

“All of us at BattleGoat Studios have spent countless hours designing and discussing ways to offer better unit control and management to players. Much of our discussion took place with our members on our active 'BGForums'. Some discussions were heated debates and others were just brainstorming as we tried to come up with any feasible solution. One recurring request was for a form of regiment or divisional unit. While considering this approach the key obstacle was map representation. How to model a group of units as a new 'regiment unit' when battalions can occupy different locations became the main stumbling stone. Units damaged, going for repair, moving at different speeds were all things we considered.”

“One common request from players was that they wanted a few more number groups and the ability to rename them. That is what we have done, with a few extras thrown in as well. Battle Groups is the next step forward in allowing players to manage larger numbers of units. For players who already use 'number groups', we've just given you more groups and more ways to use them. For players who don't use number groups, our new system will hopefully allow you to create and use groups with greater ease.”

Read the complete developer diary for the expansion Global Crisis at:

http://www.paradoxplaza.com/SupremeRuler2020/?p=articles

Global Crisis is scheduled for a digital download release via GamersGate during the latter half of Q4, 2008 and will require Supreme Ruler 2020 to play. Supreme Ruler 2020 was released in June 2008.

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For review copies – please contact: pr@paradoxplaza.com

About Paradox Interactive:

Since 1999, Paradox Interactive has been a leading developer and publisher of PC-based strategy games. World-renowned for its strategy stable, the company holds a particularly strong presence in the United States and Europe. Its steadily-growing portfolio includes original titles such as the critically acclaimed Europa Universalis and Hearts of Iron franchises, as well as the best published titles like Penumbra: Black Plague, Supreme Ruler 2020, and the greatly-anticipated Majesty 2 – The Fantasy Kingdom Sim.

Read more: www.paradoxplaza.com

About BattleGoat:

BattleGoat Studios is a Canadian Software Developer committed to developing leading edge “Intelligent Strategy Games” for the PC. Founded by George Geczy (Lead Programmer) and David Thompson (Lead Designer), the team firmly believes that Strategy Gamers are looking for more sophisticated games that also remain fun to play. BattleGoat insists that their approach to development will always emphasize an accurate, heavily researched environment assuring players an entertaining and immersive game play experience.

Read more: www.battlegoat.com

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