NEW YORK, December 10th 2008— Paradox Interactive has today unveiled the fifth in an ongoing series of Supreme Ruler 2020: Global Crisis developer diaries leading all the way up until the game’s release, with this newest instalment from Chris Latour, Game Designer/Graphics Manager at BattleGoat Studios, discussing the advanced technologies that players are able to research and develop.
In the following excerpt, Chris elaborates on some of the areas that are available for players to research in Global Crisis;
“One area we are expanding upon in Global Crisis is the technology that players have available in the game both in terms of research projects and available unit designs. We have added over 100 new technologies and more than 200 new unit designs to the game which will expand research approximately thirty game years beyond what players have seen so far. We have tapped into some of the latest research advances being discussed in the real world to provide realistic projects - many of which can be used to alter the conditions of a region. For example, players will be able to explore topics such as neural implants, DNA computing and antimatter applications.”
Read the complete developer diary for the expansion Global Crisis at:
Global Crisis is scheduled for a digital download release via GamersGate during the latter half of Q4, 2008 and will require Supreme Ruler 2020 to play. Supreme Ruler 2020 was released in June 2008.
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About Paradox Interactive:
Since 1999, Paradox Interactive has been a leading developer and publisher of PC-based strategy games. World-renowned for its strategy stable, the company holds a particularly strong presence in the United States and Europe. Its steadily-growing portfolio includes original titles such as the critically acclaimed Europa Universalis and Hearts of Iron franchises, as well as the best published titles like Penumbra: Black Plague, Supreme Ruler 2020, and the greatly-anticipated Majesty 2 – The Fantasy Kingdom Sim.
Read more: www.paradoxplaza.com
BattleGoat Studios is a Canadian Software Developer committed to developing leading edge “Intelligent Strategy Games” for the PC. Founded by George Geczy (Lead Programmer) and David Thompson (Lead Designer), the team firmly believes that Strategy Gamers are looking for more sophisticated games that also remain fun to play. BattleGoat insists that their approach to development will always emphasize an accurate, heavily researched environment assuring players an entertaining and immersive game play experience.
Read more: www.battlegoat.com