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Supreme Ruler 2020: Global Crisis

Expansion pack's multiplayer features laid bare.

NEW YORK, November 10th 2008— Paradox Interactive has today posted the new developer diary entry from David Thompson, Lead Developer on Supreme Ruler 2020: Global Crisis. The latest entry takes a close examination at the multiplayer features.

Prior to the upcoming Global Crisis expansion pack, multiplayer scenarios would typically last several hours. To solve this issue, the development team has created ten new multiplayer scenarios designed specifically for shorter gameplay. Additionally, the new multiplayer scenarios allow for gameplay for up to 16 players.

One highlighted scenario involves the defence of an invasion of the United Kingdom. Titled “Channeling Victory”, in this scenario one player takes the role of the leader of the United Kingdom and has to keep London secure during an attack across the English Channel by other players taking the roles of France, Germany, and several other European nations.

To read the complete developer diary entry for Global Crisis, please visit:

Global Crisis is scheduled for a digital download release via GamersGate during the latter half of Q4, 2008 and will require Supreme Ruler 2020 to play. Supreme Ruler 2020 was released in June 2008.

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For press enquiries and interview requests please contact:

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About Paradox Interactive:

Since 1999, Paradox Interactive has been a leading developer and publisher of PC-based strategy games. World-renowned for its strategy stable, the company holds a particularly strong presence in the United States and Europe. Its steadily-growing portfolio includes original titles such as the critically acclaimed Europa Universalis and Hearts of Iron franchises, as well as the best published titles like Penumbra: Black Plague, Supreme Ruler 2020, and the greatly-anticipated Majesty 2 – The Fantasy Kingdom Sim.

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About BattleGoat:

BattleGoat Studios is a Canadian Software Developer committed to developing leading edge “Intelligent Strategy Games” for the PC. Founded by George Geczy (Lead Programmer) and David Thompson (Lead Designer), the team firmly believes that Strategy Gamers are looking for more sophisticated games that also remain fun to play. BattleGoat insists that their approach to development will always emphasize an accurate, heavily researched environment assuring players an entertaining and immersive game play experience.

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