For Immediate Release
Staten Island, NY, December 13th, 2006 - Matrix Games ( www.matrixgames.com) and Destroyer Studios are thrilled to announce that the highly anticipated space combat sequel, Starshatter: The Gathering Storm, is now available in retail stores across America. Having already received acclaim from both critics and gamers alike with its digital download release in October, gamers still interested in trying some fast-paced spaceship combat simulator with innovative real-time strategy elements can now find Starshatter: The Gathering Storm in their local North American retail outlets.
Starshatter: The Gathering Storm presents both space flight combat sim fans and real time strategy addicts with a unique opportunity to experience both genres in one game. In Starshatter: The Gathering Storm, elements of real-time-strategy, like taking command of a battle to direct a battle with the ability to launch fighters and direct destroyers, is integrated seamlessly with classic fighter and starship combat.
Starshatter: The Gathering Storm allows gamers to wage an inter-galactic war at their own speed and level of involvement by combining fighter and starship combat in a single game. You begin the game as either a fighter pilot or the captain of a small Frigate-class starship where the knitty gritty of spaceship combat rages in every battle. As you gain experience on the frontlines, promotions and award will come your way allowing you to progress through the chain of command. With some luck and commitment, you may even end up commanding a massive fleet carrier with three wings of fighters and a complete escort of warships. Also, Starshatter: The Gathering Storm promotes airborne fighter combat to a first-class game component, allowing you to take-off and land at planetary bases, engage in aerial dogfights, and use air-to-ground missiles to destroy ground targets.
Starshatter: The Gathering Storm is also very modder-friendly. Because Starshatter: The Gathering Storm was designed from the ground up to support so many different play styles - from space fighter combat to airborne strikes to starship battles to fleet tactical encounters - you can use it to create mods for just about any popular science fiction universe you can think of.
Learn more about Starshatter: The Gathering Storm and its predecessor, Starshatter: Ultimate Space Combat from www.starshatter.com.
ABOUT MATRIX GAMES
Matrix Games produces, markets and publishes historical wargames as well as other computer gaming products. Since 2000, Matrix Games has published over three dozen titles and several award-winning games, including War in the Pacific, Highway to the Reich, Gary Grigsby's World At War, Flashpoint Germany, Battles In Normandy, Starshatter and Tin Soldiers: Julius Caesar. Matrix Games is based in Staten Island, New York. For more information, visit the Matrix Games website at www.matrixgames.com.
ABOUT DESTROYER STUDIOS
Destroyer Studios LLC is an independent game development company dedicated to the creation of exceptional entertainment. Starshatter: The Gathering Storm is their second major game release. Destroyer Studios was founded by lead developer John DiCamillo. Mr. DiCamillo has fifteen years of experience in software development ranging from Internet gaming to exo-atmospheric weapon systems. Destroyer Studios is based in southern Orange County, California.