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Smaller games could be more lucrative than Gods of War - Jaffe

David Jaffe believes that games released through Xbox Live Arcade and Sony's e-Distribution Initiative could be more lucrative than larger titles in future.

God of War developer David Jaffe believes that smaller games delivered through Xbox Live Arcade, Sony's e-Distribution Initiative and Nintendo Virtual Console could be more lucrative in future than full size games.

Speaking to Newsweek's N'Gai Croal about his first e-Distribution Initiative (EDI) game, Criminal Crackdown, Jaffe likened the development of smaller games to the creation of pop songs, whereas full games are more like working on operas.

"And in the future, because I think these services are going to be really successful, I think it's actually going to end up being more lucrative to write pop songs, just like in the real world, than operas," he said.

Jaffe also said that he's not just working on Criminal Crackdown - a kind of "cops and robbers meets basketball" multiplayer game - but will be rolling his team into another project in "about a month". "And there's another one in Santa Monica that we're about to start development on. This is really all I want to be doing now," he explained.

"So as long as my bosses at Sony let me do this, I'll be doing this until the cows come home. Because it's just a lot of fun. And you can get a lot more ideas out there. The first God of War was three years [in the making]. This is about 7 months. That's a really great feeling."

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Tom Bramwell avatar

Tom Bramwell

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Tom worked at Eurogamer from early 2000 to late 2014, including seven years as Editor-in-Chief.