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Shin Megami Tensei™: Lucifer’s Call™ - Demons Are Forever

Today, Ubisoft reveals new characters from Shin Megami TenseiTM: Lucifer's CallTM. The game has a charismatic gallery of main characters, including the famous Dante from Capcom's blockbuster series Devil May CryTM. But the main characters are not the only heroes, as the demons play a leading role.

After they have invaded the Earth, the fate of the planet lies on the shoulders of one boy, who must fight or join forces with these demons in order to shape the world to come.

In his quest, the young hero will face more than 100 different species of demon that can be recruited to build the most powerful team. These allies can also be customized and fused together to create more powerful demons! Building a diverse and complementary team is crucial to survive the frequent and tough attacks of your foes.

Not only can the hero recruit demons, he will also have to use the power of Megatama which are living parasites that grant demonic powers. Used wisely, these powers will improve the already rich combat system of Shin Megami TenseiTM: Lucifer's CallTM. They will soon become essential and add a broader tactical depth to the turn-based combats.

Shin Megami TenseiTM: Lucifer's CallTM will be released on the PlayStation®2 computer entertainment system on June 30th 2005 in Europe and Australia at the suggested retail price of xx.

About Ubisoft:

Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide. It is the fastest growing company in the videogame industry and has grown considerably through its strong and diversified line-up of products and partnerships. Ubisoft has offices in 21 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge videogame titles to consumers. Ubisoft generated revenue of 537 million for the 2004-2005 fiscal year, an increase of 8% over the previous fiscal year at constant exchange rates. To learn more, please visit HYPERLINK "" o ""

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