New York, USA (May 22, 2006) - Paradox
Interactive presents: "The Allied trailer". The third party
of the main campaign in "Rush for Berlin" is the Western
The Western Allies faced a more complex and serious challenge on their way to the German capital. Once militarized, the US economy could easily keep its overseas armies well fed and supplied, but significant losses of manpower were unacceptable to the public, and threatened with severe political ramifications. The situation called for a doctrine different from those employed by the Soviets or the Germans; a doctrine, which by the end of 1944, practically resulted in a war of attrition.
Gone were the herculean (and partly wasted) efforts of the North African and Italian theaters. Swashbuckling tactics gave way to careful planning and meticulous coordination of land, sea and air power. The effects, greatly contributing to the success of D-Day, were felt from Normandy through Holland to the Ardennes and made a real difference during the endgame - the 'big push' through the Rhine and into the ancient heart of Middle Europe where the last battles of World War 2 were fought.
The historical scenarios of the Western Allies campaign are all about harnessing power and preserving military unity in a flurry of conflicting national interests. With numbers, technology and air superiority on the player's side, it is also easy to lapse into over-confidence - a fatal mistake when facing a seasoned and utterly determined enemy.
Designed to recreate the full spectrum of challenges inherent to the period, "Rush for Berlin's" innovative game concept allows the player to rewrite history. Poor overall performance will result in falling short of the Elbe; mediocre conduct will allow the Allies to reach it. It is the privilege of the best to push further and beat the Soviets to the German capital.
About the Game
Top developer Stormregion is going one step further in this release. The 3D real-time strategy game "Rush for Berlin" depicts what might have happened if a new leadership had faced up to the advancing Allies and Russia, following Hitler's removal from power. What if they had deployed the already developed super weapons?
Your first aim is to win the race for Berlin in 1944 - 1945. Playing on the side of the Americans, will you succeed in hoisting the US flag on the "Reichstag" before the Red Army? Prepare yourself for a visually luxurious strategy hit that focuses on the enjoyment of the game: tactical WWII war gaming full of fresh ideas. Officers have special abilities and acquire new skills at every level. And the time factor will be introduced as a resource in a game for the first time.
Paradox Interactive publishes the World War II title "Rush for Berlin" in the United States and Canada under license. The race begins, MAY 2006. For further information on the latest hit from the creators of Panzers, please visit http://www.rushforberlin.com
Stormregion is the premier Hungarian game software developer, specialized in 3D RTS games fully developed with in-house technology, based on the GEPARD 3D engine. Following the massively entertaining "S.W.I.N.E.", the company went on to create "Codename: Panzers", a full-bred RTS set in the WWII epoch. An explosive mixture of fast-paced action and dazzling mocap cinematics, it was one of the top sellers of 2004 and received high praise from both customers and gaming journalists. In 2005 summer the standalone add-on for Codename Panzers launched and Stormregion successfully presented the playable demo of Rush for Berlin on the Games Convention. The company currently employs over seventy people, working on the sequel of Codename Panzers (Panzers 2) and on the next release (Q2 2006) Rush for Berlin.
About Paradox Interactive
Paradox Interactive has been a leading publisher and developer of strategy games for the PC platform since 1999. Well-known for their strategy titles, the company's distribution network and followers span the globe. Paradox's experienced team has completed more than 17 titles, including such best-selling games as the Europa Universalis and Hearts of Iron franchises. Published titles in North America include Knights of Honor, as well as upcoming titles Rush for Berlin and Heart of Empire: Rome. Worldwide titles to be published in 2006 include Hearts of Iron II: Doomsday and Take Command: 2nd Manassas. The company is currently working on Europa Universalis III, its biggest production yet.