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Project Powder

Free-to-play online multiplayer snowboarding, now in open beta.

SAN FRANCISCO - August 7, 2008

Outspark, a leading publisher of free-to-play online games, is proud to announce the open beta of Project Powder. The newest addition to Outspark’s Virtual Playground, Project Powder is an immersive snowboarding adventure for gamers of all experience levels. Featuring intense multiplayer action, gnarly tricks and hundreds of ways to customize your experience, Project Powder promises plenty of fun for gamers interested in racing their friends for five minutes or several hours. To learn more and download the game, register now for free at

“Project Powder utilizes all of the benefits of online gaming to make an extreme sport a community experience,” said Susan Choe, Outspark CEO and founder. “Our overarching goal is to expand our free-to-play Virtual Playground into a diverse entertainment destination, and Project Powder is a great addition to our game portfolio.”

The open beta of Project Powder is available now with an official launch for worldwide audiences set for the end of summer. Features of the game include:

- 33 monster courses(10 available exclusively for open beta)

- 3 challenging game modes

- Intense multiplayer action with up to 7 opponents

- Premium gear including new snowboards, clothing and accessories for your character

- Dozens of unlockable tricks

Outspark will also be hosting a number of exciting community events during the Project Powder open beta including a user-generated video contest. For complete information visit

About Outspark

Outspark is an entertainment services company that publishes and operates engaging online multiplayer games. Featuring a portfolio of immersive free-to-play games and related content, the company is building an online destination where members come for the games and stay for the community. Backed by Tencent, Altos Ventures and DCM, Outspark is headquartered in San Francisco, CA, with a subsidiary office in Seoul, Korea. For more information, visit

Rachel Steinberg, TriplePoint


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