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PowerUp Forever

Developed by Blitz Arcade and available on XBLA now.

December 10, 2008. Blitz Arcade is excited to announce the release of PowerUp Forever on Xbox Live Arcade. Published by Namco Bandai, the shooter is available for 800 Microsoft points.

Fly around a highly stylised world, avoid enemies and kill guardians. The higher your level, the bigger your ship. And the bigger your ship, the larger your enemies. Environments and enemies are generated as you go, so you’ll never play the same game twice. And, if you’re good enough, you could go on playing forever, with infinite levels.

An original concept by a member of staff at Blitz Arcade, PowerUp Forever is addictive, beautifully simple and guaranteed to get under your skin. It’s also stunning to look at, with a swirling light show of colour sucking you further into the PowerUp Forever world.

Starting off simply with some basic enemies firing at you, the longer you go on the harsher they fire at you. When you finish off a Guardian, you complete the level and move on through the evolutionary gameplay, where your craft grows, your weapons improve and your enemies change.

Multiple modes make it an endlessly challenging journey:

• Survival mode – where your goal is to hang in there and survive relentless waves of non-stop enemies

• Guardian rush mode – defeat a series of guardians as quickly as possible

• Defender – How long can you survive with just a shield?

• Overkill – go for broke with unlimited weapons.

“We’re very proud of the hypnotic gameplay we have created with PowerUp Forever,” says John Jarvis, Project Director for Blitz Arcade. “As you play, the emergent strategy combines with the stunning visuals to create a truly mesmerising experience."

PowerUp Forever was scored at 8.9 by staff at, its first review:

For more information on PowerUp Forever and Blitz Arcade

Please contact:

Debbie Henderson, Assistant PR Manager, Blitz Games Studios

T: +44 (0) 1926 880000


About Blitz Games Studios:

Blitz Games Studios is based in Leamington Spa and was founded in 1990 by industry veterans Andrew and Philip Oliver and now has more than 230 staff. Its five divisions encompass mature titles (Volatile Games), Serious Games (TruSim), family titles (Blitz Games), in-house technology (Blitz Tech) and downloadable games (Blitz Arcade).

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