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Playing to Learn: Video Games in the Classroom Book Released

June 6, 2007

Teacher Ideas Press, an imprint of Libraries Unlimited/Greenwood Press, this week released "Playing to Learn: Video Games in the Classroom," one of first practical resources that helps teachers integrate the study of video games into the classroom.

Written by David Hutchison, an Associate Professor of Teacher Education, the 256 page book features over 100 video game activity ideas appropriate for Grades 4 to 12. Virtually every subject area is addressed, including language arts, mathematics, science, social studies, history, geography, health & physical education, drama, music, visual arts, computers, and business.

The book is augmented with several discussion articles contributed by scholars, journalists, and bloggers who routinely write about video games.

Also included are dozens of activity modification and extension ideas, Web links, data tables, and photos.

The book's official website ( www.playingtolearn.org) features summaries of every activity, sample pages from the book, plus a regularly updated list of additional activity ideas.

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GamesIndustry International is the world's leading games industry website, incorporating GamesIndustry.biz and IndustryGamers.com.

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