Product FeaturesGenre: (Puzzle / Arcade) Region: Worldwide Price: $2.99 USD (All platforms) Platforms: iPhone/iPod Touch/iPad/PC (Win7 & XP)/Mac (Intel-Only) Official Website: http://www.smorpheus.com/PixelPig/ Unlike most other pachinko-type games, players never lose control of Pixel Pig: use his gas button to blast him to the top of the game board, tilt your iPad or iPhone to alter his airborne path.
Pixel Pig features over 40 levels of gameplay. Each level has multiple score targets that go towards unlocking achievements. Achievements, in turn, are used to upgrade Pixel Pig giving him more efficient gas reserves, better tilt sensitivity, and increased girth.
Pixel Pig features full Game Center Leaderboards and Achievements at launch on iPhone and iPad.
Pixel Pig is built on the proven Unity engine and is rendered in 2.5D. It utilizes the advanced nVIDIA PHYSX physics engine to render engaging and realistic physics within Pixel’s strange world.
Pixel Pig features an original score composed by Josh Rathbun, an up-and-coming musician who has done a phenomenal job creating an energetic and entertaining set of original tunes and sound effects that bring Pixel Pig’s adventures to life.
In addition to being available on premium platforms, Pixel Pig is simultaneously launching on the social games website Kongregate. This free version of the game will feature 20 unique levels and will act as the first of the demos for the full paid product.
Promotional Copies for Game Review
Pixel Pig promotional copies are available for review. Please e-mail firstname.lastname@example.org to request a copy.
About Smorpheus Games Laboratory
Smorpheus Games Laboratory is owned and operated by Thom Denick, who started working on Pixel Pig shortly after being laid off after nine years at Activision / Blizzard in November of 2010. At Activision, Thom managed Quality Assurance teams on dozens of major titles including Jedi Knight III: Jedi Academy, Call of Duty 2: Big Red One, Tony Hawk’s Project 8, and the cult-classic Vampire: The Masquerade - Bloodlines.
Pixel Pig is SGL’s first game, and Thom is responsible for all of the game’s art, code, and design.
Thom Denick is available for interviews or PR questions at:
He can be reached by phone at: (310)463-0871