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OXYGEN CRANKS UP FOR NEW FORMATS

Oxygen Begins Search For Development Partners

Northants, UK. 4th May 2006 - Oxygen Interactive today proudly announced their intention to start searching for worldwide development partners, those currently developing videogames content for the current and next generation consoles. Following on from the company's rapid growth, this years new acquisitions round will kick off at this years E3, with the intention of signing contracts on several new development projects within the next four months.

The company's growth follows on from a successful first two years for the young publisher, and will aim to continue the trends set by World Tour Golf, World Championship Poker 2, and the Liquid mainstream label. World Tour Golf is laying claim to being the most innovative sports simulator in years (a claim now endorsed by the early press coverage) and is set for release in August; WCP2 is already the best-reviewed poker title in the US, and sees a European release from Oxygen this summer; and the Liquid label has established itself as a leader in the sub 20-Euros price category with family-friendly entertainment that satisfies the demands of mainstream consumers.

The titles that Oxygen are now seeking will continue in this vein. Authentic adaptations of sports, family titles, music projects and other mainstream titles are particularly sought. As Publishing Director Kevin Hassall explains, "We don't want self-indulgence, craziness or narrative epics. We want quality titles for the mainstream."

Titles are sought on a worldwide or PAL plus North American basis, on most current and new formats. "PS2 will have legs for a good few years, and we are not about to abandon the format; we will also continue to publish on PC, and of course the PSP continues to be extremely exciting. Next-gen titles are also a priority for us, notably Xbox 360 at this stage, with PS3 further down the line, and we're theoretically very interested in both DS and Wii. We can't take PC-only titles, and we're not interested in porting games after the fact. Probably the only single format we could consider would be DS. Otherwise, everything has to be multi-format, and we are generally looking at having versions of any one title on three or four formats." he concluded

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Oxygen Contacts:

Media Relations: david.bancroft@oxygenint.com

Developer and Partner Enquiries: kevin.hassall@oxygenint.com

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