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Noesis Interactive Partners with Sumthing Distribution to Bring Mod Your World™ Family Product Line to Retailers

DVDs enable gamers and future game developers to create characters, maps and props for Half-Life®2, Counter-Strike™, and other Source™ powered games.


New York - June 4th, 2007 - Sumthing Distribution ( has entered into a partnership with Noesis Interactive ( to distribute the Mod Your World training series for the Valve® Source® platform and other forthcoming releases from Noesis. The Mod Your World DVD series teaches gamers and future game developers how to design, build and integrate 3D characters, props and maps into Source powered games like Half-Life® 2. Under the agreement Sumthing Distribution will handle retail marketing, sales and distribution for the entire Noesis Interactive catalogue.

Sumthing Distribution is a full-service distribution company that encompasses all major national and regional accounts including both retail and wholesale. Building on its reputation as the industry leader for distributing video game soundtracks, Sumthing has bolstered its commitment to enhancing gamers' overall experience by acquiring new software titles to complement its current catalog of releases. The agreement with Noesis Interactive is a natural step forward in the evolution and expansion of the company's integrated distribution services.

"We are proud to partner with Noesis Interactive as retail distributor for their Mod Your World DVD series and future product family lines," said Andy Uterano, President of Sumthing Distribution. "Sumthing's distribution and sales channels are tailored to maximize the potential of innovative independent products and we're very excited to bring Noesis Interactive's cutting-edge titles to the marketplace."

Working with industry leaders like Valve®, Softimage® and Autodesk®, Noesis Interactive works to expand knowledge and creativity among video gamers around the world. Designed by gamers for gamers, Noesis Interactive is developing the Mod Your World series to put players on the fast track with easy-to-understand DVD tutorials that dissect and streamline the Modding process.

"Our goal is to deliver all the training tools gamers need to max out their 'mods' for Source powered games," said Dave Larson, CEO of Noesis Interactive. "Our singular focus is to deliver the training the video gaming community wants, and we are delighted to partner with Sumthing Distribution in releasing our definitive product line of training tools for Source powered games to a mass audience."

For more information on Noesis Interactive and the Mod Your World family product line, please visit

About Sumthing Distribution

Nile Rodgers started Sumthing Distribution as a nationwide record distributor and creative outlet for independent artists and record labels. Nile's philosophy of artist driven music coupled with his appreciation of new concepts and products made Sumthing the appropriate choice when Microsoft Studios were searching for a partner to distribute and launch their series of video game soundtracks. In May 2002, Sumthing and Microsoft released the soundtrack to Halo: Combat Evolved. Halo was met with rave reviews and exceptional sales, which ultimately opened the door for numerous game soundtracks to follow. In view of the successes of its game soundtrack releases, the company is now recognized as the leader in this newly emerging musical genre. Sumthing Distribution prides itself on its ability to rapidly and effectively deliver to the marketplace many innovative products. For more information visit and

About Noesis Interactive

Noesis Interactive is a Left Coast Digital venture whose goal is expanding the knowledge and creativity of video gamers around the world, beginning with the Mod Your World product family. For more information visit

About Softimage Co.

Softimage Co., a subsidiary of Avid Technology, Inc. develops intuitive, production proven tools that free 3D artists to create the world's most compelling characters in the film, broadcast, post-production and games industries. Its flagship product, SOFTIMAGE|XSI is the most complete and intuitive character animation solution available. Easily integrated into any CG production pipeline, XSI software enables 3D artists to create the most lifelike character performances. Softimage is proud to count amongst its game development customers: Electronic Arts, Lionhead Studios, Ubisoft, Capcom, Konami, NCsoft, Valve, Square, Bizarre Creations, Pandemic, Sega and Atari. SOFTIMAGE|FACE ROBOT is the first commercial toolset that accelerates facial animation that empowers 3D artists to create, refine and repurpose high-quality, lifelike facial animation in less time than traditional solutions. For more information about Softimage, please visit

About Autodesk, Inc.

Autodesk, Inc. is the world leader in 2D and 3D design software for the manufacturing, building and construction, and media and entertainment markets. Since its introduction of AutoCAD software in 1982, Autodesk has developed the broadest portfolio of state-of-the-art digital prototyping solutions to help customers experience their ideas before they are real. Fortune 1000 companies rely on Autodesk for the tools to visualize, simulate and analyze real-world performance early in the design process to save time and money, enhance quality and foster innovation. For additional information about Autodesk, visit

About Half-Life 2

Half-Life 2 has been named Game of the Year by over 35 organizations and has sold over four million copies worldwide. The intense, real-time gameplay delivered in Half-Life 2 and Half-Life 2: Episode One is made possible by Source, Valve's proprietary engine technology.

About Valve

Valve is an entertainment software and technology company founded in 1996 and based in Bellevue, Washington. The company's portfolio of entertainment properties includes Half-Life, Counter-Strike, Day of Defeat®, and Team Fortress®. Valve's catalog of products accounts for over 20 million retail units sold worldwide, and over 80% of PC online action gameplay. In addition, Valve is a developer of leading-edge technologies, such as the Source game engine and Steam, a broadband platform for the delivery and management of digital content. For more information, visit

Sumthing Distribution logos are copyright of their respective companies. Microsoft and Halo are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries, and are used under license from Microsoft. All other names of products mentioned herein are the trademarks of their respective owners.

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Greg O'Connor-Read


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