Skip to main content

Nights Of War Songs

KyrcStudios 2005

KyrcStudios a new born team from veterans in the handheld industry, based in Palermo, Italy, has been working during 2005 on Nintendo DS technology and new game concepts development.

They are focusing especially on the development of a game that wants to exploit all the innovative features of this exciting new console, and spending a lot of efforts on a proprietary concept, named Nights of War Songs.

This game is an RTS game in false isometric view that gathers from the experience of all the most acclaimed PC RTS games of the last years, to deliver a new gaming experience.

Instruments like a touch pad, dual screen, built in microphone support, and WiFi capabilities allow for such a game to be naturally developed on Nintendo DS.

Based on the REA world inspired by the Middle Ages, and drawing from the charm of old stories and beliefs of that historical period, mixed with new fantasy elements, proposes three races (The human Ishina empire de facto ruled by the clergy and inquisition, The Vampires, and a new race named "Vania"), to develop its unique story plot. The three races are as well thought to support multiplayer game both on Ad-hoc LAN games and WiFi Intrastructure mode internet gaming.

Here it is a small excerpt from the story line:

"On Rea world, a region exists where there is no peace, but only nights of fear. After about thirty years of silence, people almost forgot about night creatures and vampires old stories. Prosperous commerce with the northern people and the Vania population from the east had spread. After about thirty years, from the last big battle of humans against their worst enemies, the vampires legions, the nights are shacked again by the armies gathering to front an awaken enemy. Those are the nights where every child in the dark of their bedroom, can hear people singing war songs before the battles to survive. "

The game will provide all the expected modes from an RTS worth this classification:

  • Single Player Campaign
  • Multi Player LAN
  • Multi Player WIFI Internet
  • Skirmish
  • The Arenas

Where "The Arenas" are user maps, allowing gameplay variations to take place (Hero Wars, Turret Defence, Small GDRs).

The game is thought to provide a very large variety of options, to fully customize game interfaces and configurations to meet even the most exigent player needs.

The game, currently in a demo stage, is now looking for a publishing deal.

For more detailed information we are providing a presentation PDF along with this text.

Publishers interested in receiving more information and a detailed game concept with additional evaluation material, please contact us, we will be pleased to provide them:


Head of Development

Vincenzo Alagna

+39 328 4267197

Read this next avatar GamesIndustry International is the world's leading games industry website, incorporating and