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EDISON, NJ, April 17, 2007 - Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games and digital entertainment products for the mass market, today announced that its second game for the Wii console, Bust-A-Move Bash!, has shipped to retailers nationwide. Developed by Happy Happening and licensed from Taito, Bust-A-Move Bash! offers fans a whole new way to experience the bubble bursting fun from the popular series. The game is rated E for Everyone and has a suggested retail price of $39.99.

"Bust-A-Move Bash! is the next generation entry of the popular action puzzle series," said Ken Gold, vice president of Marketing. "By combining its intuitive gameplay with up to 8-player support and an attractive $39.99 price point, this title will have entire families popping bubbles in no time."

Bust-A-Move Bash! features 10 different characters, including franchise favorites Bub and Bob and many new additions. Players can enjoy four different game modes:

Puzzle Mode - offers 500 levels across five different areas; Endless Mode - a challenging test of bubble-bursting skill and endurance; Vs. Mode - allows up to 8 players to go head-to-head simultaneously; Shooting Mode - an all-new mode in which bubbles come at players from all angles. To handle the non-stop assault, players can use the Wii Remote and Nunchuk Controller together.

More information about Bust-A-Move Bash! and Majesco's exciting line of products can be found online at

About Majesco Entertainment Company

Headquartered in Edison, NJ, with an international office based in Bristol, UK, Majesco Entertainment Company (NASDAQ: COOL) is an innovative provider of video games and digital entertainment products for the mass market. Current product line highlights include Cake Mania for the Nintendo DS, Cooking Mama: Cook Off for the Wii console and JAWS Unleashed. More information about Majesco can be found online at

Safe Harbor

Certain statements contained herein are "forward-looking statements" within the meaning of the Private Securities Litigation Reform Act of 1995, Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. These forward-looking statements may be identified by reference to a future period(s) or by the use of forward-looking terminology, such as "may," "will," "intend," "should," "expect," "anticipate," "estimate" or "continue" or the negatives thereof or other comparable terminology. The Company's actual results could differ materially from those anticipated in such forward-looking statements due to a variety of factors. These factors include but are not limited to, the demand for our products; our ability to complete and release our products in a timely fashion; competitive factors in the businesses in which we compete; continued consumer acceptance of our products and the gaming platforms on which our products operate; fulfillment of orders preliminarily made by customers; adverse changes in the securities markets and the availability of and costs associated with sources of liquidity. The Company does not undertake, and specifically disclaims any obligation, to release publicly the results of any revisions that may be made to any forward-looking statements to reflect the occurrence of anticipated or unanticipated events or circumstances after the date of such statements.

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