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Next Generation Of The X Universe - X³: Reunion

BASINGSTOKE, England (March 18th 2005) - EGOSOFT today announces the beginning of a new era for the X series of space combat/trading games. The planned expansion for the award winning PC CDROM title, X²: THE THREAT known as X²: THE RETURN has been cancelled. Quarter three 2005 will herald the launch of the 'next generation' of X game, in the form of X³: REUNION, the first multi format product, set in the X universe.

During the creation of X²: THE RETURN, a secondary team was tasked with the development of a state of the art X engine, with the power and flexibility to bring the concepts EGOSOFT and the fan community have envisaged to life. Many of these creations were not possible with the existing X² engine and consideration to 'space' features had to be made. The near completion of the X³ engine within 2005 would allow EGOSOFT the creative freedom they desired, with no loss of content and give players an unparalleled game experience.

X³: REUNION immerses the player into the most realistic, living universe, ever experienced. Extensive development has gone into the X³ engine, making full use of DirectX 9 technology, to create dramatic visual effects and stunningly realistic starships. The economy model in X³: REUNION is more complex than any previous X game. Coupled with the massively enhanced A.L. (Artificial Life) system, X³: REUNION will present players with an ever changing, evolving universe; where a player's actions really can shape the future of the universe. Community involvement has been extensive, throughout the development process and the launch of X³: REUNION will see many innovative fan creations in the final retail game.

X³: REUNION will also be the first chance for players to experience the thrills of deep space trading on a format other than PC, with the launch of a console version (TBA). Technical details on the enormity of X³: REUNION will be released in coming weeks.

"X³: REUNION will see another huge leap in the evolution of space trading games" said Bernd Lehahn, CEO EGOSOFT. "The decision to bring X³ forward, allows for many community ideas to be implemented. X² set a bench mark to be beaten. X³: REUNION will surpass this in every way possible."

Published by DEEP SILVER, developed by EGOSOFT and distributed exclusively by KOCH MEDIA, X³: REUNION is set for launch Q3 2005. For more information on X³: REUNION, visit the official website at: www.egosoft.com

-ENDS-

For all UK press enquires relating to X³: REUNION, please contact:

MEDIA CONTACTS:

DAVID BLUNDELL,

HEAD OF PR

+44 870 027 0982

David.Blundell@kochmedia.co.uk

NEIL PULLMAN,

PR EXECUTIVE

+44 870 027 0982

Neil.Pullman@kochmedia.co.uk

ABOUT EGOSOFT:

EGOSOFT, founded in 1990, is one of the oldest game development companies from Germany. Its team of industry veterans and dedicated game enthusiasts entered the international stage with the widely acclaimed X-Beyond the Frontier space simulation game in 1999. EGOSOFT is now exclusively dedicated to setting new standards in the space game genre and constantly improves the level of freedom in the X Universe. For more information on EGOSOFT and its products visit http://www.egosoft.com

ABOUT DEEP SILVER:

Deep Silver is the recently established games publishing division of KOCH Media. The label launched in 2003 with a policy of recruiting passionate gamers to work closely with International developers and publishers to bring groundbreaking and creative projects to market. Recent launches include the award winning X2: The Threat along with the innovatively quirky; Singles: Flirt up your Life. For further information on DEEP SILVER and their upcoming products, visit www.deepsilver.net

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